Other > General Game Discussion
Does FOnline not already have its own choice/consequence system?
Michaelh139:
So thats the question.
Does FOnline need a karma system where every action has a consequence Literally? e.g. NPCs special encountering you to kill you for your actions etc...
Or is this already well implemented enough due to mechanics and players?
Discuss.
Surf:
There couldn't be serious consequences depending on your action when you just create the next alt and do shit again.
Michaelh139:
--- Quote from: Surf Solar on June 26, 2010, 01:44:54 PM ---There couldn't be serious consequences depending on your action when you just create the next alt and do shit again.
--- End quote ---
That works on both the npc and player choice/consequence
because chances are unless you tell players they won't recognize you.
And of course rep is 0 with all factions.
BUT you have to regrind your char n shit but I guess thats not exactly "Hard" :P.
Kilgore:
--- Quote from: Surf Solar on June 26, 2010, 01:44:54 PM ---There couldn't be serious consequences depending on your action when you just create the next alt and do shit again.
--- End quote ---
This.
kraskish:
I dont understand at all. You would like harsher penalties for killing caravans? or you dont want them?
Its good as it is now either the case. The thing I dont like about the karma is the GENERAL KARMA like it was in F2, ok they're factions, but some factions should trade with you or demand the respective GENERAL KARMA lvl for you to join and automatically dismiss you if you have karma lower (like 1000 for good ones) or higher (than -1000) for bad ones :)
Navigation
[0] Message Index
[#] Next page
Go to full version