Other > Closed suggestions

Big guns, now only walking !

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Izual:
Basically, I suggest that when you have a big gun (except Rocket Launcher) in your inventory, you can't run.


* Why in inventory and not just in active hands ?Because then fighters would just put their gun in their inventory, run, take it in their hands, and repeat.


* Omfgwtf, leave big guns alone noo- Well, big guns deal great damage, have great range, are very effective (look at the BG users around), and well, in one word, they are deadly. Not being able to run only means they will need to use team tactics, not that their damage/range/etc is nerfed.


* Well, okay but all in all, why do you post this suggestion ?Because I'm for balanced battles with different categories of weapons, where each weapon has its own particularity. Moreover, this idea brings TACTICS. You won't just send in your big guns and wait for them to clean the place, no. During a big battle, you'll need to cover them with snipers, or to use them inside buildings, or in narrow streets, or to put them in some strategic place to make sure nobody passes through.

Don't forget they are support weapons (except Rocket Launcher, I don't see why you wouldn't run with one), and main thing with support weapon is, they are deadly, but you can't just leave them alone in a town or in the middle of the desert to clean a place.

If you are doubtful about this idea, just look at the town control videos in my youtube account, it is quite enlightening.

RavenousRat:
May be simply with 3D possibilities it'll be possible to regulate movement speed, so encumbrance will affect it, so of couse BG weapon has more weight than any other, also it'll be good for HtHers, because they almost don't have items at all.
So BGers will move slow, EW snipers and SG snipers at average speed and melee/unarmed fast. Also it'll some reason to equip light armors from jacket to leather for lower weight and faster movement at combat.

avv:
It's a good idea mostly.


--- Quote from: Izual on June 24, 2010, 10:52:48 am ---Basically, I suggest that when you have a big gun (except Rocket Launcher) in your inventory, you can't run.
--- End quote ---

This has to be rethought. Someone might just want to sell his big gun and that has nothing to do with combat balance. Why not have longer wielding animation for big gun and then have run only?

Nice_Boat:
rotfl, no.

http://www.youtube.com/watch?v=txGegkyZ5cs

Does Animal Mother look like he's having trouble running? Would you have trouble running with something that weights 11kg? If so, try some weightlifting.

From the gameplay perspective - I don't even know where to start dissing this shitty idea, and I personally think it's a troll so I won't bite, sorry.

Izual:
Yeah Nice_Boat, better not troll here. You have no arguments, that's all, I don't care and you don't care ;). Weight of minigun is quite wrong, look at the .frm of a guy wielding a minigun, and tell me if it looks like you can run with that, or if its weight is really 11 kgs. Animal Mother has something like a M60, not an avenger, and seriously, he'd obviously run slower than a sniper. Plus, I'm taking as a reference FOnline graphics, not Stanley Kubrick's movies. But yes, don't vote for a suggestion that would make your BG alt less powerful ;)

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