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Xp

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vedaras:

--- Quote from: Solar on June 17, 2010, 09:16:11 pm ---If by level 1 you mean the scorpions level, then yes.

--- End quote ---

i want you to also take notice, that most critters has very much hp, but very lack doing damage, so i think first thing should be lowered and second increased :> since now critters like mutated molerats 126-136 or tough golden geckos with 113 hp still suck with their 0 damage against 2x toughness so killing them isnt harder at all just more boring :>

GroeneAppel:

--- Quote from: Solar on June 17, 2010, 09:16:11 pm ---If by level 1 you mean the scorpions level, then yes.

--- End quote ---

No I mean it like this:

You are level 1,
The scorpions give full xp.
You are level 2,
Scorpions give 95% of their xp.
You are level 3,
Scorpions give 90% of their xp.
etc etc (just an example)

Other critters dont degrade till a certain level, and other critters never have degrading xp.
That's the xp system I had in mind.

Solar:
Critters would just give an amount of xp that their difficulty deserved. If you really wanted to go killing very easy critters for tiny xp when you are a death dealing machine its your own business. Doesn't need any diminishing from player level.

GroeneAppel:

--- Quote from: Solar on June 17, 2010, 10:36:09 pm ---Critters would just give an amount of xp that their difficulty deserved. If you really wanted to go killing very easy critters for tiny xp when you are a death dealing machine its your own business. Doesn't need any diminishing from player level.

--- End quote ---

I understand, I just explained what I meant  :)

Nilf-GaaRd:

--- Quote from: GroeneAppel on June 17, 2010, 10:31:54 pm ---No I mean it like this:

You are level 1,
The scorpions give full xp.
You are level 2,
Scorpions give 95% of their xp.
You are level 3,
Scorpions give 90% of their xp.
etc etc (just an example)

Other critters dont degrade till a certain level, and other critters never have degrading xp.
That's the xp system I had in mind.

--- End quote ---

Perfect idea!

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