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Author Topic: Sneak vs Sniper  (Read 13361 times)

RJ

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Re: Sneak vs Sniper
« Reply #45 on: June 17, 2010, 09:27:31 pm »

I agree with Izual.
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Re: Sneak vs Sniper
« Reply #46 on: June 17, 2010, 09:39:07 pm »

Plasma nades dont do knockback, they do knock-down.
Other than that, i agree with Izual.
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Rimak

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Re: Sneak vs Sniper
« Reply #47 on: June 17, 2010, 09:39:50 pm »

I definately agree with Izual
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Michaelh139

  • Goin for 900,000...
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Re: Sneak vs Sniper
« Reply #48 on: June 17, 2010, 09:43:12 pm »

My post gets removed but the thing is all these posts are spam too saying they agree with Izual when the right thing to do is to remove all and add a poll but oh well  ::).
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Sneak vs Sniper
« Reply #49 on: June 17, 2010, 09:54:33 pm »

Doesn't matter.

I agree with Izual out of principle, and to possibly save my immortal soul.
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Quote
Steve_Zissou: izual is very old school
Steve_Zissou: he likes the sound it makes when we whine at him
[TSAR]Jeoshua: It brings him pleasure... also chubbies
Izual: I live for that sound
Re: Sneak vs Sniper
« Reply #50 on: June 17, 2010, 10:06:52 pm »

Agree with Izual.
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Re: Sneak vs Sniper
« Reply #51 on: June 17, 2010, 10:09:44 pm »

My post gets removed but the thing is all these posts are spam too saying they agree with Izual when the right thing to do is to remove all and add a poll but oh well  ::).

Solar, Mike is right.

I formally request a poll.  "Do you agree with Izual"
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Quote
Steve_Zissou: izual is very old school
Steve_Zissou: he likes the sound it makes when we whine at him
[TSAR]Jeoshua: It brings him pleasure... also chubbies
Izual: I live for that sound
Re: Sneak vs Sniper
« Reply #52 on: June 17, 2010, 10:14:11 pm »

Actually Voland don't have to agree with Izual. But why not.
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Re: Sneak vs Sniper
« Reply #53 on: June 18, 2010, 01:29:37 am »

Well in fallout tactics it takes 6 ap to throw a grenade, makes more sense as the action of throwing takes longer than pulling a trigger. There should be an ability to attack ground to compensate though.
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Re: Sneak vs Sniper
« Reply #54 on: June 18, 2010, 02:05:20 am »

True.  Pull Pin, Throw, Take Cover!

vs.

Aim, Pull Trigger
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Quote
Steve_Zissou: izual is very old school
Steve_Zissou: he likes the sound it makes when we whine at him
[TSAR]Jeoshua: It brings him pleasure... also chubbies
Izual: I live for that sound

Michaelh139

  • Goin for 900,000...
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Re: Sneak vs Sniper
« Reply #55 on: June 18, 2010, 02:09:07 am »

True.  Pull Pin, Throw, Take Cover!

vs.

Aim, Pull Trigger
Aim, Pull Trigger, Reload.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Sneak vs Sniper
« Reply #56 on: June 18, 2010, 02:57:57 am »

Reload is it's own action.  If throwing grenades had different modes for pulling the pin and throwing the grenade, then fine.  2 AP + 2 AP = 4 AP.  Guns are Fire, which is usually 5 AP, then reload, which is 2 AP = 7 AP.

Still broken.
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Quote
Steve_Zissou: izual is very old school
Steve_Zissou: he likes the sound it makes when we whine at him
[TSAR]Jeoshua: It brings him pleasure... also chubbies
Izual: I live for that sound

gordulan

  • General Animosity
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Re: Sneak vs Sniper
« Reply #57 on: June 18, 2010, 04:40:35 pm »

anyone mind telling me at what range a guy can spot a 300% sneaker with 10PE and sharpshooter?
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Re: Sneak vs Sniper
« Reply #58 on: June 18, 2010, 05:57:33 pm »

12.5 hex
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Re: Sneak vs Sniper
« Reply #59 on: June 19, 2010, 07:08:57 pm »


 I think + 1 AP to Throw (without compensating with + damage per nade) would b the best way to make things fairer.
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