Other > Suggestions

Npc's and their critical chance.

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kraskish:

--- Quote from: philipos on June 12, 2010, 11:36:01 pm ---They should have thermic google too...
this afternoon my char in sneak (123) spawned at  the limit of his assault riffle range and see 2 raiders. no risk, he immediatly run away (Silent Running) at the opposite direction (real time). Blam, head shot for 38 hp. Blam, criticall in the groin and knock down.... they finished me easily after that.

En 6, LK 6 and wearing metal mk2 armor (i had nothing else but my weapons/bullets so i shouldn't have a big malus for my sneak ). I really don't understand how it's possible to die like that against raiders. (do they have 10 in every SPECIAL and all the good perks ?)
it's not the 1st time i see too much critical but this time with the sneak and the distance i though i could run safely away.

--- End quote ---

Yep its pretty funny when you meet marauders they kill you like a noob :D with about 20dmg per shot from 10mm smg single shots (2 shots per round), knocks out and knock back. I have 12 AP but still cant run out of their range when the screen loads. They come some steps and crit and either will I miss the round or have half of AP and again ... sometimes I survive... and rogues yep, though its "better" the rogue bursts from AR for like 40-60dmg wooooot but then with my 12 ap Im beyond his range (thank god)


EDIT:



Lol xD

mentant:

I'm back after few weeks and I see NPC mobs with more hps and bigger numbers. That's already a lot change in difficulty level. I mean 4 crazies with 54 hp vs 6 crazies with 94. Same thing with robbers and highwaymen. What's the point of those stupid criticals? Make us just lay down and wait for respawn?



--- Quote from: Surf Solar on June 12, 2010, 01:03:12 pm ---They are still laughable in combat, but yep, bob is right, a good step in the right direction.

--- End quote ---

Sorry, but is BDSM your "direction"? It's already pretty harshy out there. I don't mind being steamrolled by enclave, bos, unity, SF caravan ... but not by every junky raider. Please reconsider this.

Solar:

--- Quote from: mentant on June 13, 2010, 10:46:04 am ---I'm back after few weeks and I see NPC mobs with more hps and bigger numbers. That's already a lot change in difficulty level. I mean 4 crazies with 54 hp vs 6 crazies with 94. Same thing with robbers and highwaymen. What's the point of those stupid criticals? Make us just lay down and wait for respawn?


Sorry, but is BDSM your "direction"? It's already pretty harshy out there. I don't mind being steamrolled by enclave, bos, unity, SF caravan ... but not by every junky raider. Please reconsider this.

--- End quote ---


--- Quote from: Solar on June 12, 2010, 06:30:18 pm ---I've skipped most of the flame here, so this may have been said before, but this is probably due to getting them in a hard region. The difficulties of regions are currently leftover from a time when these played no role in NPC strength, so NPC dificulty can be quite random around the map for the time being.

--- End quote ---

Dylan Fraser:
I agree.  Especially with Ghoul Crazies.  Every NPC aims for the head and gets a crit 1/5 times, knocking you out.

Kardia:
more often than 1/5 , think i got critted like 4/5 times atleast by some npcs.

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