Other > Suggestions
New Ways To Get 7.62mm
Atom:
Negative ammo DR does not increase the damage, it nullifies target's own DR, which at the end of calculations is clamped at [0,100].
vedaras:
but as there are no blue suits without toughness in fight, it pretty much acts like that :> Maybe just the values i gave would be smaller but difference still same :>
Here are fixed calculations against ba guy who has no toughness now :>
Both miniguns shot 10 bullets so we can compare only 1 bullet average damage done for calculations to be easier
M60 - 18 - 26 damage so 22 average damage. 7.62 mm increases it by 11/10 amount and -10% to dr, and 8 dt, 40% dr from ba so we get total average damage for one bullet which is equal to (22 * 11/10 - 8 ) * 0.7=11.34 .
LSW - 20 - 30 damage so 25 average damage. damage is increased by -20% dr from 223 ammo, also 8dt amd 40% dr from ba - so (25-8)*0.8 = 13.6
So both guns fire 10 bullets, lsw does 2.26 damage more on average (and 22.6 more per one burst) then m60 with each bullet, and m60 bullets are harder to craft. So you still think people will use m60? :>
Ziven:
short of giving 7.62 2/1 dmg modifier i don't think it will be used by anyone who can do math.
bikkebakke:
--- Quote from: Alvarez on June 06, 2010, 01:05:16 pm ---In closed area at Roger Westin's Ranch?
--- End quote ---
In the fallout 2 restoration project, a safe house for the ranges is added outside of NCR. If a ranger (joinable) faction would be added this safe house could be added aswell. And then put the ammo making stuff in/around there.
Swinglinered:
--- Quote from: Solar on June 06, 2010, 10:37:00 am ---
The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.
--- End quote ---
Oh yes, I would love for people to start crafting 7.62 at the Ranger Workshop in NCR.
:P
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