fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 17, 2024, 12:26:29 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Lottery  (Read 4307 times)

Lottery
« on: June 06, 2010, 01:03:55 am »

It would be cool to have an actual lottery in-game, like being able to buy a lottery ticket from casino's.
The win chance should be calculated on what kind of ticket the player bought (different ticket prices) and how many people bought a ticket (limiting one ticket per person or allowing people to buy more than one ticket).

The winner should receive the total amount of caps that was paid for the tickets (by all players) plus a multiplier of the kind of ticket the player bought.
So if only a few people entered (the winning chance is bigger) the payout will be lower.



Logged

FischiPiSti

  • frikkin' SledgeHammer
  • Offline
Re: Lottery
« Reply #1 on: June 06, 2010, 01:37:18 am »

Normally i dont respond to these, but:

HAH! Do you really think this is a necessary feature? XD

I mean...I dont have anything against it, but...Other issues yaknow

Gambling and casinos should be fixed first, but even that has a risk of literally destroying the economy. Like if you make a gambler alt with 300 gambling that wins all the time, that could flood the market with caps which is bad. When i think about it, not really if the gambling skill only determines how much caps you could actually win, not the chance of winning(that would be determined by luck, like 10 luck means 10% win chance). This way if the entry fee for a game would be like 20 caps, with 10% win chance that means he losts 9*20=180 caps before winning. It would thus only be beneficial with 180+ gambling skill, and even with 300 he would only win 120/10 game. Add a cumulative CD and gambling becomes a safe feature for the economy :P

Oh btw sorry for hijacking your thread, just got a random brainstorm on the fly
Logged
Troll.
HtH suggestions: Melee: +DR(PA)
Unarmed: +AC(active sneak should boost AC as they are "less visible")
General "class" idea pool in the form of new perks with high skillrequirements: http://anarchyonline.wikia.com/wiki/Professions

vedaras

  • King of the wasteland
  • Offline
Re: Lottery
« Reply #2 on: June 06, 2010, 01:38:19 am »

It would be cool to have an actual lottery in-game, like being able to buy a lottery ticket from casino's.
The win chance should be calculated on what kind of ticket the player bought (different ticket prices) and how many people bought a ticket (limiting one ticket per person or allowing people to buy more than one ticket).

The winner should receive the total amount of caps that was paid for the tickets (by all players) plus a multiplier of the kind of ticket the player bought.
So if only a few people entered (the winning chance is bigger) the payout will be lower.





i like the idea, just i think winning chances should also depend on gambling skill somehow cause for now the skill is not much made for use ^^
Re: Lottery
« Reply #3 on: June 06, 2010, 02:10:49 am »

Normally i dont respond to these, but:

HAH! Do you really think this is a necessary feature? XD

I mean...I dont have anything against it, but...Other issues yaknow

Gambling and casinos should be fixed first, but even that has a risk of literally destroying the economy. Like if you make a gambler alt with 300 gambling that wins all the time, that could flood the market with caps which is bad. When i think about it, not really if the gambling skill only determines how much caps you could actually win, not the chance of winning(that would be determined by luck, like 10 luck means 10% win chance). This way if the entry fee for a game would be like 20 caps, with 10% win chance that means he losts 9*20=180 caps before winning. It would thus only be beneficial with 180+ gambling skill, and even with 300 he would only win 120/10 game. Add a cumulative CD and gambling becomes a safe feature for the economy :P

Oh btw sorry for hijacking your thread, just got a random brainstorm on the fly

Normally I don't accept opinions from other people ... lol sorry had to make this corny joke.

ANYHOW.. I agree with you.
It would probably be best if the chance to win the lottery would be totally random.

Like the real-life lottery. Meaning it would depend on real-life luck. You cant alt on that ;)
Logged

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: Lottery
« Reply #4 on: June 06, 2010, 01:40:44 pm »

Normally I don't accept opinions from other people ... lol sorry had to make this corny joke.

ANYHOW.. I agree with you.
It would probably be best if the chance to win the lottery would be totally random.

Like the real-life lottery. Meaning it would depend on real-life luck. You cant alt on that ;)

I think to be implemented seriously the win chance shouldnt base on your luck or any skill - REASON - Massive alt running? We had it before and it failed. Lottery yes if only without skill/attribute factor
Logged
Chars: Perforator, Penetrator Leaderator

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Lottery
« Reply #5 on: June 07, 2010, 11:24:33 pm »

*wants*
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Gunduz

  • [MDK]skankin
  • Offline
Re: Lottery
« Reply #6 on: June 07, 2010, 11:35:16 pm »

Lottery should be based on nothing. Everyone should have the same chance to win, and the prize should be based on how many people buy the tickets. But it would be very nice.
Logged

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: Lottery
« Reply #7 on: June 08, 2010, 11:20:19 am »

well,that people whil make gambling alts
Logged

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: Lottery
« Reply #8 on: June 08, 2010, 06:20:25 pm »

Lottery should be based on nothing. Everyone should have the same chance to win, and the prize should be based on how many people buy the tickets. But it would be very nice.
     ^
This| = Uber

(EDIT: If I say ''Uber'' I mean I like this idea)
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

vedaras

  • King of the wasteland
  • Offline
Re: Lottery
« Reply #9 on: June 08, 2010, 06:54:58 pm »

Lottery should be based on nothing. Everyone should have the same chance to win, and the prize should be based on how many people buy the tickets. But it would be very nice.

well what i mean is that for example there are 1000 tickets and 1 wins right, so if you buy 1 ticket with lets say 5% gambling, you get 1 ticket, with 100% gambling like 3 tickets for same cost, winning chance should depend on gambling at least a little :>

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: Lottery
« Reply #10 on: June 08, 2010, 10:22:31 pm »

Dont complicate Vedaras :p

Id like to see it in some calm place like some southern city. For players not so interested in TC just loners ;)
Logged
Chars: Perforator, Penetrator Leaderator

vedaras

  • King of the wasteland
  • Offline
Re: Lottery
« Reply #11 on: June 08, 2010, 10:30:38 pm »

Dont complicate Vedaras :p

Id like to see it in some calm place like some southern city. For players not so interested in TC just loners ;)

why some limited, lottery could happen like all across the wasteland, like current california mega milions or how it is called :d
Pages: [1]
 

Page created in 0.938 seconds with 21 queries.