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Author Topic: Make rock craftable  (Read 4871 times)

Ganado

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Re: Make rock craftable
« Reply #15 on: June 27, 2010, 04:00:36 pm »

I support the rock crafting.

By the way, did anyone tried using goldnuggets in HtH? They may use 3AP per hit, but deal 3-6 damage.

Haymaker does more damage, and costs the same amount of AP. If using ore was better than your fist, than I would be using Refined Uranium to hit people with, but even Uranium still isn't as powerful as a Haymaker. A 1-4 damage rock is good because it is only 2 AP (1 AP with Bonus HtH attacks).
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

gordulan

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Re: Make rock craftable
« Reply #16 on: June 27, 2010, 05:42:28 pm »

just a little something i got from vedaras after he left.
This should be proof enough. Rock at 1AP and 1-19 damage, Haymaker at 2AP at 8-24 damage, so tell me, which one is better?
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Re: Make rock craftable
« Reply #17 on: June 27, 2010, 05:53:09 pm »

just a little something i got from vedaras after he left.
This should be proof enough. Rock at 1AP and 1-19 damage, Haymaker at 2AP at 8-24 damage, so tell me, which one is better?


haymaker since it ads 15% chance to crit
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gordulan

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Re: Make rock craftable
« Reply #18 on: June 27, 2010, 05:58:13 pm »

damn, didn't think of that...
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Re: Make rock craftable
« Reply #19 on: June 27, 2010, 06:00:46 pm »

rock damage mostly gets absorbed by armour anyways, and i don't see what vedaras has to do with anything since the rock thing has been around forever.
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gordulan

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Re: Make rock craftable
« Reply #20 on: June 27, 2010, 06:03:22 pm »

no, what io meant was that I got vedaras's hth, main, after he left, never mind, shit...
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Re: Make rock craftable
« Reply #21 on: June 27, 2010, 06:08:11 pm »

ah
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gordulan

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Re: Make rock craftable
« Reply #22 on: June 27, 2010, 06:10:48 pm »

i'm just keeping it warm for him, in case he feels like coming back, i've even gone as far as leaving a CA from his hoard in his main's inevntory...
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Ganado

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Re: Make rock craftable
« Reply #23 on: June 27, 2010, 06:37:15 pm »

Quote
This should be proof enough. Rock at 1AP and 1-19 damage, Haymaker at 2AP at 8-24 damage, so tell me, which one is better?

Yes, critical for Haymaker is 15%, but that doesn't mean anything if you aren't going for a critical build.

Also, vedaras' build looks like it has Heavy Handed and Bonus HtH Damage with it, along with 10 ST. The base damage for a rock is only 1-4.

No matter what the stats of the weapon are, it doesn't matter really, because they aren't an overpowered rarity or anything, and being able to craft them from ore would make perfect sense if you still want to be able to use a rock without having to fight hoards of Ghoul Scavengers.
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

gordulan

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Re: Make rock craftable
« Reply #24 on: June 27, 2010, 06:44:49 pm »

oh, wait, it is 6-24 on rock (with living anatomy) and 13-29 per haymaker that ex-vedaras has, gotta love the bastard, he made an awesome grinding build with 185 hp and double toughness.

No, i'm all for crafting the rock, would make for an easier time with my experimental rockman punchah
« Last Edit: June 27, 2010, 06:47:11 pm by gordulan »
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