fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 24, 2024, 02:42:08 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Using Stims While Down  (Read 1327 times)

Gunduz

  • [MDK]skankin
  • Offline
Using Stims While Down
« on: May 31, 2010, 03:25:03 am »

When below 0 hp, I think you should be able to use healing agents. Because even though you're badly injured, you're still not dead. Other than that, you should not be able to do anything.
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Using Stims While Down
« Reply #1 on: May 31, 2010, 07:14:23 am »

When your at or below 0 hp it says you've been knocked out, so it wouldnt make sense unless there was a different log to it.  But yeah I like this.
« Last Edit: May 31, 2010, 07:16:22 am by Michaelh139 »
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Using Stims While Down
« Reply #2 on: May 31, 2010, 09:20:20 am »

Only when you are out of combat. Otherwise people will just start superstimming themself in pvp.
Logged

vilaz

  • #1 Cat's Paw Fan!
  • Offline
Re: Using Stims While Down
« Reply #3 on: May 31, 2010, 06:24:55 pm »

I'm against it

Life under 0 means you are uncounsious, under -20 dead. So it makes perfect sense and there is still ~cuttheveins if laying on the ground bothers you to much. Lately I was knocked down for -13hp and my healing rate was 1. Yea i survived :>
Logged
Polskie Pustkowia http://forum.newfmc.pl

Gunduz

  • [MDK]skankin
  • Offline
Re: Using Stims While Down
« Reply #4 on: May 31, 2010, 07:24:40 pm »

I'm against it

Life under 0 means you are uncounsious, under -20 dead. So it makes perfect sense and there is still ~cuttheveins if laying on the ground bothers you to much. Lately I was knocked down for -13hp and my healing rate was 1. Yea i survived :>

Yeah it could just knock you down because you're too weak, give you a weakening timeout, and allow you to use stims.

Only when you are out of combat. Otherwise people will just start superstimming themself in pvp.

Well afaik, people want PvP to last longer, so if the enemy knocks you down to this point, they can either finish you off or let you heal yourself and shoot you again. And at least it would give people a chance to use their stims and stuff instead of -hp being the equivalent of an instakill since you become useless.
Logged
Re: Using Stims While Down
« Reply #5 on: May 31, 2010, 07:27:38 pm »

You must be happy that you still "alive" at negative HP and your allies can heal you. Usually you dying at 0 HP at most games ;p
So <=0 HP = only others can help you, not you.
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Using Stims While Down
« Reply #6 on: May 31, 2010, 09:39:13 pm »

I'm against it

Life under 0 means you are uncounsious, under -20 dead. So it makes perfect sense and there is still ~cuttheveins if laying on the ground bothers you to much. Lately I was knocked down for -13hp and my healing rate was 1. Yea i survived :>
Scratch the unconsious part actually, it doesn't ALWAYS knock you out.  I just got  hit for 133 damage and Im minus 3 hitpoints right now and it doesn't say anything about me being unconsious.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Mr Feltzer

  • FOnline: Australia
    • The Core Gaming Australia's Website
  • Offline
Re: Using Stims While Down
« Reply #7 on: June 01, 2010, 07:35:17 am »

What About you can use it when Above -10 HP?
Logged
Founder of Fallout Online Australia

Solar

  • Rotator
  • Offline
Re: Using Stims While Down
« Reply #8 on: June 01, 2010, 01:14:51 pm »

You must be happy that you still "alive" at negative HP and your allies can heal you. Usually you dying at 0 HP at most games ;p
So <=0 HP = only others can help you, not you.

Been said already.
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Pages: [1]
 

Page created in 0.11 seconds with 22 queries.