Other > Suggestions
Reworking of the dispersement of caps.
Roachor:
--- Quote from: avv on May 30, 2010, 12:50:23 am ---One reason that causes players to stock money is that they are very self-sufficient. They can produce most things by themselves so they don't have to sell or buy anything to other players for caps. Besides, player2player trading is tiresome and slow.
In addition there isn't something really awesome that you could buy with caps. You can buy equipment, cars, bases, mercs and that's it. It doesn't matter if you have one million caps or ten million caps because in both cases you have reached the limit of how much benefit you can get from money.
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My build requires about 170-200k caps to be at maximum pvp potential, 150 of that has to be actual caps. It's a pain getting them.
Solar:
--- Quote ---Disagreed. You need gold sinks in games in order to prevent inflation.
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Correct.
--- Quote ---In addition there isn't something really awesome that you could buy with caps. You can buy equipment, cars, bases, mercs and that's it. It doesn't matter if you have one million caps or ten million caps because in both cases you have reached the limit of how much benefit you can get from money.
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Caps allow you to trade with any trader type with ease. Caps need to be rare to make it harder to do this.
Trader respawn rate was slowed to stop making it so easy to craft low tech items and turn them into higher tier items and to reduce the amount of caps that are swishing round the wastes. Overall the Trading system was a little too easy/quick with respect to the higher tier stuff and caps were too readily available.
vedaras:
i think biggest problem for author is that he lives in NCR, because all other traders in other towns have huge amounts of caps, so better instead of making suggestions like current, explore wasteland more :>
TommyTheGun:
--- Quote from: vedaras on May 30, 2010, 01:14:55 pm ---i think biggest problem for author is that he lives in NCR, because all other traders in other towns have huge amounts of caps, so better instead of making suggestions like current, explore wasteland more :>
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+1
It also makes game more entertaining and MAKES you crawl out of NCR from time to time.
RavenousRat:
--- Quote from: TommyTheGun on May 30, 2010, 05:18:47 pm ---It also makes game more entertaining and MAKES you crawl out of NCR from time to time.
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Not really, I often can see players at Hub stores... but all they need is talk to a trader, nothing more. Sometimes they can say "hi", sometimes "stop ****ing talk to a trader, let me trade you *****" or "trader is ****ing busy, let me burst your ass", etc. All they need there is the trading with NPCs, they will never stay at market square or Falcon Bar just to gather and do nothing, like they doing that on bazaar at NCR. And I don't think it'll change sometime. Even making NCR unguarded (btw one of the best ideas ever) forced players to stay there ^_^ And I really loved unguarded NCR, because there always was an action, it's not like any other unguarded town, in Den/Klamath/Modoc/Redding/Broken Hills (New Reno/Necropolis where you can meet 1 player/year) you won't probably just talk to unknown people and gather together to fight against another dumb gang who trying to kill bluesuiters. Only at unguarded NCR you could stay and not shoot at or being shot by unknown person only because you have a gun and an armor, and that was great. NCR was and will be always the town where gathering all community, even if you'll remove all traders from there, people will go trade to other towns and then return to do nothing to NCR.
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