fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • May 13, 2024, 03:31:37 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2 3

Author Topic: Changelog May 2010  (Read 9732 times)

AHS-9

  • Administrator
  • AHS-9, the Great And Terrible
  • Offline
Changelog May 2010
« on: May 29, 2010, 08:58:24 am »

Changes been introduced gradually, without changelogs after each update - because of testing/waiting for results, so this is the summary:

FIXES:
- Eliminated crashes, hangs, most memory leaks and the lag.
- Restored the intended postwipe fov, full mechanics of sneaking is the following:
  * Walls are impossible to see through.
  * Base fov range is 20 + 3*PE, and +6 with Sharpshooter perk.
  * For non-sneaking opponents, opponent's distance is just compared with base fov range.
  * Sneaking opponent's Sneak is modified by angle by substracting 0, 25, 50 or 75 points, depending on the look direction (back, back-side, front-side, front), reduced by 25 for wearing leather armor (any kind) or 50 for wearing any heavier armor (sneaking in powered armor is not possible). Also, 1 point is subtracted for every 1000 points of inventory weight, rounded down.
  * Fov range (for the purpose of current check) is reduced based on opponent's direction by 50%, 40%, 20% or 0 (for back, back-side, front-side, front respectively).
  * Reduced fov range is then reduced (numerically) by opponent's modified Sneak divided by 6 (rounded down), and this is compared with opponent's distance.
  * Given numbers are subject to change.
- Fixed few bugs that recently showed up (faction terminals, client crashes), and several more usual ones.
- Members of npc factions won't get reputation penalties for hurting themselves.
- Bonus: rollback times (if any) won't exceed 5 minutes.
- Fixed guards steal check.
- Missing items on encounter critters.

FEATURES:
- Pushing other players (and, for now, NPCs) available by drop-down menu. Alt+click pushing is still available (works only on "blockers" recognized by former guard antiblock, and can push people blocking player from being pushed - works like chain reacion).
- Fixed and improved ~timeouts command (see also wiki article).
- Added (for now only mouseover) onscreen Awareness information. Available to all players with Awareness, can be disabled/enabled by ~awareness console command, enabled by default.
- Added barter filters. Selecting a filter will show only items of the respective type in either player's or opponent's inventory, selecting none (default) shows all items. Filters consists of armors, weapons, ammo, drugs and the rest. Caps are always displayed. Note for modders: this is configurable by ini keys, there will be a note about it.

CHANGES (WIP):
- First aid formula:
  * One in twenty attempts is either a critical success, or a critical failure.
  * Whether it's a success or not is determined by a Random(0,11) roll vs. healer's Luck.
  * Critical success heals number of hit points equal to skill level (with bonuses).
  * Critical failure causes weakening and heals Random(1,skill/10) hit points.
  * Non-critical application heals Random(2*skill/5,skill) hit points.
- Began reworking of npc levelling, zones difficulty and exp formula. Changes will be gradually introduced in subsequent updates.
- Cost per militia changed to 500 caps.
- Traders update their inventories 3 times slower (somewhere between 3 and 6 real hours).
Logged

Izual

  • Roaming entertainer.
    • Youtube
  • Offline
Re: Changelog May 2010
« Reply #1 on: May 29, 2010, 10:59:55 am »

New dynamic awareness is shown on wiki (with pictures !) :

http://www.fo2238.fodev.net/wiki/Awareness
Logged
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer

Pandemon

  • The GM-eater
  • Offline
Re: Changelog May 2010
« Reply #2 on: May 29, 2010, 11:03:04 am »

I don't see it anywhere in changelog but it seems that dual-login is already not-possible on one computer.
Well done Devs! 8)

PS
Fast-relog is still possible and easy like older  :-\
Logged
There is nothing as demotivating as the Game Masters

Pryszczu666

  • "And if you gaze for long, into an abyss..."
    • Fonline: Wasteland 2155
  • Offline
Re: Changelog May 2010
« Reply #3 on: May 29, 2010, 11:24:31 am »

Great job boys, keep up the good work !
Re: Changelog May 2010
« Reply #4 on: May 29, 2010, 12:12:53 pm »

The Sneak skill is not working at all actually, made tests with my 330 sneak char, the formulas are not applied.
Logged
Re: Changelog May 2010
« Reply #5 on: May 29, 2010, 12:36:47 pm »

Very good Changelog .. i like the new awareness! Dont miss it ! :)
Logged

Avoral

  • "... to anioły kiedyś zaśpiewały mi ta pieśń..."
  • Offline
Re: Changelog May 2010
« Reply #6 on: May 29, 2010, 02:09:57 pm »

"- Added barter filters."

Well that will be nice but on the other hand... rest in peace Mr. Barter Skill

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: Changelog May 2010
« Reply #7 on: May 29, 2010, 02:18:59 pm »

"- Added barter filters."

Well that will be nice but on the other hand... rest in peace Mr. Barter Skill

And what that mean?
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"

Surf

  • Moderator
  • это моё.
  • Offline
Re: Changelog May 2010
« Reply #8 on: May 29, 2010, 02:36:19 pm »

He probably means now that bartering is alot faster thanks to the filtres one doesnt need to raise the barter skill anymore. ;)
Maybe add more and more such filtres the higher the barter skill is?


Anyway, great update. :)
Re: Changelog May 2010
« Reply #9 on: May 29, 2010, 03:12:40 pm »

He probably means now that bartering is alot faster thanks to the filtres one doesnt need to raise the barter skill anymore. ;)
Maybe add more and more such filtres the higher the barter skill is?


Anyway, great update. :)
Is filter requires some barter skill % to work? Because it's don't working at me and anyone I asked at NCR.
Logged

Bartosz

  • Rotator
  • There'd better be a killer reason...
  • Offline
Re: Changelog May 2010
« Reply #10 on: May 29, 2010, 03:26:25 pm »

Is filter requires some barter skill % to work? Because it's don't working at me and anyone I asked at NCR.

Nope, maybe something failed during client update?
Logged
Re: Changelog May 2010
« Reply #11 on: May 29, 2010, 03:27:44 pm »

Nope, maybe something failed during client update?
Client update was fine, everything DLed, no problems or something, I'll try to update my other client on other HD (there's very old one) and check there.
Then I'll try to clear cache, etc.
Logged

vedaras

  • King of the wasteland
  • Offline
Re: Changelog May 2010
« Reply #12 on: May 29, 2010, 03:44:48 pm »

nice update :>
Re: Changelog May 2010
« Reply #13 on: May 29, 2010, 03:46:24 pm »

Updated other client and now it's working, but don't working at 1st... so yes... something with update.


Btw, someone said this is fixed (description with Samira), but... no, this is not ;p
http://img571.imageshack.us/img571/7423/screen29052010144944.jpg
« Last Edit: May 29, 2010, 03:58:22 pm by RavenousRat »
Logged
Re: Changelog May 2010
« Reply #14 on: May 29, 2010, 07:31:42 pm »

just to be clear, if I'm standing in front of a 10 pe char wearing BA with 300 sneak, i get -75,-50 and -36 (facing, armour, weight) so he can see me at 25 hex with 300 sneak?
Logged
 
Pages: [1] 2 3
 

Page created in 0.076 seconds with 18 queries.