fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 22, 2024, 02:36:45 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog

Poll

Do you want cars can lead people without charisma

Yes
- 59 (52.7%)
No
- 12 (10.7%)
Yes with a new driver job
- 32 (28.6%)
Yes with futur scout job
- 9 (8%)

Total Members Voted: 111


Pages: 1 [2]

Author Topic: [POLL] To make cars more usefull - Edited 25/01/2010  (Read 5498 times)

Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: [POLL] To make cars more usefull - Edited 13/01/2010
« Reply #15 on: January 14, 2010, 05:00:15 am »

I just like your idea. Thx for this proposal.
Re: [POLL] To make cars more usefull !
« Reply #16 on: January 14, 2010, 09:08:21 am »

In general yes, but during post-apocalyptic era modifications are more than common. Perhaps a few seat outside of the chassis for drive-by shooters , then again in some cases, in a minivan for example, maybe even 7-8 inside in the expense of the trunk for loot. In larger vehicles, such as vans, people could try to sqeeze in the back of the car and have 8-10 guys there and in front the could be 2-3 guys. Due these game mechanics what we have now, having a large group with you is only a plus, but thinking through realism, having a dozen of armed men inside one vehicle is a vulnerable target, even with armored chassis.

Problem with this reasoning is and while id love my 247hp 1CH alt to carry 10 people, its a bit too powerful of an option imo. it detracts from CH's useful ness other then on barter alts and hands more power over too the pure pvp builds.

This is why i suggested max 4 followers, at least then we would need 3-4 cars
Logged

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: [POLL] To make cars more usefull - Edited 13/01/2010
« Reply #17 on: January 14, 2010, 09:39:56 am »

Well... simply way to make cars more useful is changing group speed from leader speed (like now) to speed of slowest member of group ;)
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"
Re: [POLL] To make cars more usefull !
« Reply #18 on: January 14, 2010, 09:49:19 am »

Is gieving CHA1 PvP monsters ability to travel together on world map good idea?Is making Charisma an statistic only for seller alts good idea? Absolutly no. Bad Idea.

Better Idea to make car usefull is to make travel throught 1 square on map on foots take 3 minuts - and much faster in car - there- cars will be usefull.




You are right. It is necessary to slow down movement on foot.
This opinion of a great number of players.

Logged

skejwen

  • BBS AKBAR!
    • Brahmins rox
  • Offline
Re: [POLL] To make cars more usefull !
« Reply #19 on: January 14, 2010, 09:50:11 am »

You are right. It is necessary to slow down movement on foot.
This opinion of a great number of players.

Rather of minority, last time when moving around map was slowed down there was a HUGE moaning about that ;)
Logged
"Moo-OooooOO! MoMoo.. MmmmoOoo.. Moo!", translate from brahmin to English: "Two things are infinite - brahmin shit and human stupidity! - Brahminstein"
Re: [POLL] To make cars more usefull !
« Reply #20 on: January 14, 2010, 10:05:45 am »

Rather of minority, last time when moving around map was slowed down there was a HUGE moaning about that ;)

I remember that..... >:(
But  I hope that many have understood the true face of wasteland.
Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: [POLL] To make cars more usefull - Edited 13/01/2010
« Reply #21 on: January 14, 2010, 02:16:11 pm »

My proposition don't allow a 1 CHA caracter to lead 10 peoples, in order to drive 10 peoples you have to make a 5 CHA caracter + driver job lvl 3 (whose giving a +5 CHA bonus in cars), it allow team to create a new "driver" build and to see a real evolution. Evolution in stuff (having cars), evolution in build (new "driver" build remplacing "leader" build) evolution in gameplay (using a car, secure the car/keys etc etc).

Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: [POLL] To make cars more usefull - Edited 13/01/2010
« Reply #22 on: January 19, 2010, 11:15:40 pm »

Last up vote please !
Logged

Jod Aetaem

  • Red Is dead
  • Offline
Re: [POLL] To make cars more usefull - Edited 13/01/2010
« Reply #23 on: January 20, 2010, 02:10:18 pm »

It's a good suggestion, but i don't like the idea to had a job for driving a car ... You don't need long study to drive a car !
But i like your suggest.
Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: [POLL] To make cars more usefull - Edited 13/01/2010
« Reply #24 on: January 21, 2010, 01:33:27 pm »

The job idea has been imagine in order to don't allow every 1 CHA to lead 10 people but personaly i think the idea without job is better
Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: [POLL] To make cars more usefull - Edited 21/01/2010
« Reply #25 on: January 26, 2010, 11:27:07 am »

up
Logged

dskpnk

  • The Amboy Dukes
  • Offline
Re: [POLL] To make cars more usefull - Edited 25/01/2010
« Reply #26 on: February 01, 2010, 12:38:04 pm »

up
Logged
Re: [POLL] To make cars more usefull - Edited 25/01/2010
« Reply #27 on: February 01, 2010, 12:51:09 pm »

I like it, the complexity of making the game only better
Logged
Re: [POLL] To make cars more usefull - Edited 25/01/2010
« Reply #28 on: April 01, 2010, 07:59:23 pm »

I think that it would'nt be fair for people who have got 10 CHA...  But , a driver skill could be more realistic in my opinion.
Logged
Pages: 1 [2]
 

Page created in 0.083 seconds with 24 queries.