Well, this is a fine idea, just that we already have this implemented far as i know, in the gun runner Fortress there is almost always a constant amount of caps, namely 19kthere they get it from people paying for proffesions/mercs/bases/carsits the same in ncr shops isnt it? money gets devided acrosrs vendorsif the gm's or the game it self will simply generate money one could argue that it will distort the economy and allow players to become rich very fast, personally i think that money gets thrown in to the game anyways from quests, box hauling and shit shoveling in the infinity,the longer the game world goes, the more caps it contains in total
Imho traders should be sorted out a bit. One type of traders will take items for items but another type will be trading stuff only for money and vice versa. So if you have tons of weapons that you want to sell then you can either exchange them for armor or drugs at one trader or sell them for caps at another.
If you want to make enemies, try to change something.
So if you want to trade your Doc3 items into SG3 items at the Gunrunners you can either 1. Raise your Barter skill, or 2. First trade your Doc 3 items ar a Doctor who has those items on his list for caps and then use those caps to buy from the Gunrunners.
Also you can trade your items for radios, almost every vendor buys it for 300 caps. So, radio = bag with 300 caps in 1 item.
Hm, radios should be traded for only "General" traders. People like Eldridge, Gun Runners, Jacob in the Hub, etc (The ones with all the good stuff) shouldn't trade for radios. Is this not the case at the moment?
General Store at Hub and Gunstore (which is really not gunstore, because she buying SG-weapon for low price) at the same Hub buying radios for 300 caps.General store has almost every item at base price except for BG/EW and BG/EW ammo and armor. +radios"Gun"store at has EW weapon/ammo and drugs. +radiosSo, if you're doc, you can exchange drugs on radios.Then radios on any weapon/ammo at general store.Then any weapon/ammo to gunrunners, adytum, oldtown, etc.
just go to other towns, many traders have shitload of caps :> the only problem in here is that you live in shitty ncr :>
Actually - I have no problem getting some caps without enslaving (though I am a slaver) / guests / shit shoveling / brahmin selling. Nah - i won't do any of these to earn real caps - its easier when you sell loot. Easier like f.e. 10k = one quick hunting and few towns to check for caps.I like it, that you have to "try harder" to find more valuable items / some cash when you want to sell your shit - it makes "traders" role a bit more interesting. Its not about going always to the same city cause you know theres gonna be some caps for you just waiting like that. Its wasteland - nothing is hard to find.And beeing able to sell everything for caps ALWAYS would make game to easy.
I went to hub, there was 60k in capsAudytum, 10kFrisko, 20kif there is no cash in one city there is in another, or the third, 4th etc.There is cash in doctors. You can sell loot for stimpaks, radaway etc. in normal vendors and sell it for caps in doctors.or trade with playersthere are always someone that want to buy good metal parts or HQ powder for example and he will pay with cash