Other > Suggestions

Hideout positions

<< < (2/3) > >>

Surf:

--- Quote from: Swinglinered on May 25, 2010, 02:39:58 am ---
It's supposed to be kind of clunky, for the retro feel.
No Web 2.0 in fallout please.

--- End quote ---

I fully support that. What is so wrong about having a base 4-5 squares south/east/north/west from you location you wanted it to be.  ::) As if this would be such a pain in the ass...

Crazy:
Well like I know some guys who have buy  6-7 base to have one with a good location, and I already have a base near Arroyo should be, i can tell you it's matter.

Ganado:

--- Quote from: Surf Solar on May 25, 2010, 02:53:40 pm ---I fully support that. What is so wrong about having a base 4-5 squares south/east/north/west from you location you wanted it to be.  ::) As if this would be such a pain in the ass...

--- End quote ---

He was saying that to what I said about unorganized faction terminals, not about locations. (which I guess is off-topic because this topic is only about location). Because organized = new = bad?

Roachor:
Base location can be pretty bad, I've had a jt base that was useless due to me getting raped by bos/unity every  time i saw them.

Sashi:
It's simple. You can place a tent where ever, so you should be able to place a base.

Instead of brahmin hides, why not a base token. Find where you want your base and use science on the token.
Make the base token non transferable so it can't be stolen.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version