Other > Suggestions

Combat initating text

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Sephis:
I suggest to make it clear with something simple like [Combat] when you choose an option that launches you into combat. I just tried to check for a job and the crimson caravan traders. They said I don't hire drug addicts. I chose the only speech option I had and was quickly murdered by them.
(I drank some nuka cola)
 I lost my guns and bullets my .223 pisto,l 50 or so fmj rounds, my combat jacket, my tool, mats I was gonna use to make a desert eagle and some ammo and my combat knife just because some speech option wasn't clear that I was initiating combat for no reason.


I don't think this would take alot of time to implement.

Sashi:
I agree, sometimes the NPC's can be deceiving that way. I've been attacked before for saying the only option I had for an NPC.

Maybe make a [Just walk away] option in all chats.

Lexx:
In worst case, you can press "0" or esc button to quit the dialog at any time.

Grampy:
Along these same lines; I think certain NPC's should force a dialog box on a player. Like the guards in NCR that say PUT AWAY YOUR WEAPON!! You then have the dialog box option to put away your weapon, attack the guard, or bribe him.

Sashi:

--- Quote from: Grampy on May 24, 2010, 10:40:59 am ---Along these same lines; I think certain NPC's should force a dialog box on a player. Like the guards in NCR that say PUT AWAY YOUR WEAPON!! You then have the dialog box option to put away your weapon, attack the guard, or bribe him.


--- End quote ---

+1 to this but it should be on the third warning

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