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Author Topic: Fire Armor  (Read 11416 times)

Re: Fire Armor
« Reply #15 on: May 23, 2010, 05:52:01 pm »

It should also have explosion resistance, else it will be useless or almost not in use.

Thats what everyone's saying, did ya read the thread?  ;D

Defiently leather armor, not metal. We have enough of that already. It should give a good fire + explosive resistance.
I was thinking about the following:

Fire armor (2 fire gecko pelts, Leather armor, 2 brahmin hides, 3 fiber, 1 golden gecko pelt)
Norm: 20% 2 DT
Laser: 25% 2 DT
Plasma: 20% 2 DT
Explosive: 65% 5 DT
fire: 80% 5 DT

"A complicated armor, which gives it's user a good resistance against fire and explosions"

Fire armor mk2 (+4 fire gecko pelts)
Norm: 25% 3 DT
Laser: 30% 3 DT
Plasma: 25% 3 DT
Explosive: 75% 12 DT
Fire: 95% 10 DT

"Using the good bits from fire gecko pelts, this armor is superior to it's counterparts"

While it looks quite good for leather, it's far from easy to make it. You don't encounter fire geckos all that often. And you need plenty of hides.

since no one uses fire based weapons i find suggestion useless.

You should read the thread.
With explosives resistance it would be a great new addition.
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LagMaster

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Re: Fire Armor
« Reply #16 on: May 23, 2010, 06:00:18 pm »

Thats what everyone's saying, did ya read the thread?  ;D

Defiently leather armor, not metal. We have enough of that already. It should give a good fire + explosive resistance.
I was thinking about the following:

Fire armor (2 fire gecko pelts, Leather armor, 2 brahmin hides, 5 fiber, 1 golden gecko pelt)
Norm: 20% 2 DT
Laser: 25% 2 DT
Plasma: 20% 2 DT
Explosive: 65% 5 DT
fire: 80% 5 DT

"A complicated armor, which gives it's user a good resistance against fire and explosions"

Fire armor mk2 (+4 fire gecko pelts,5 fibers)
Norm: 25% 3 DT
Laser: 30% 3 DT
Plasma: 25% 3 DT
Explosive: 75% 12 DT
Fire: 95% 10 DT

"Using the good bits from fire gecko pelts, this armor is superior to it's counterparts"

While it looks quite good for leather, it's far from easy to make it. You don't encounter fire geckos all that often. And you need plenty of hides.

You should read the thread.
With explosives resistance it would be a great new addition.

add some fibers too for upgrade

and i was thinkind that instead of leather armor,there shoud be leather jacket,but the armor itself woud have the skin of leather armor
so it woud be something like this:

Fire armor (2 fire gecko pelts, Leather armor, 2 brahmin hides, 5 fiber, 1 golden gecko pelt)
Norm: 20% 2 DT
Laser: 25% 2 DT
Plasma: 20% 2 DT
Explosive: 65% 5 DT
fire: 80% 5 DT

Fire armor mk2 (+4 fire gecko pelts,5 fibers)
Norm: 25% 3 DT
Laser: 30% 3 DT
Plasma: 25% 3 DT
Explosive: 75% 12 DT
Fire: 95% 10 DT

so the fiber shoud hold you togheder



anyway,i do not think it can be implemethed now,but in 3D era,where every armor and wepon whill have his own appeal
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Re: Fire Armor
« Reply #17 on: May 23, 2010, 06:34:43 pm »

since no one uses fire based weapons i find suggestion useless.
Simply take a seat and read the thread AGAIN dumbass.
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Mayck

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Re: Fire Armor
« Reply #18 on: May 23, 2010, 06:48:51 pm »

I think that 95% res is a bit too much... I know that tesla has 95% against laser, but it's 10x easier to score armor bybass with a laser rifle than with flamer. This would render flamers more useless than they are now. I think that 60-70% should be enough...
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DrapiChrust

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Re: Fire Armor
« Reply #19 on: May 23, 2010, 07:20:10 pm »

There were such ideas posted several times already. Last time it was supposed to be named a 'fireproof jacket' or 'golden gecko jacket'.

Yeah, ok, why not. When the char models turd 3d, there won't a big problem in recolouring a leather jacket/armor (jacket! jacket!  :P). So, lets wait for the 3d chars to come, then we'll have to find some volunteer to make the recolouring. THEN ask devs to implement it into the game.

See ya then.
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VongJin

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Re: Fire Armor
« Reply #20 on: May 23, 2010, 07:22:35 pm »

Well idea is v. good. But from what i heard, even recoloring already existing spirit is really time consuming. So we will hear, not until 3d.

or... I misunderstood and you're talking only about using already existing skins/spirits (whatever its called :P).

well +1 from me

we already have a useless Ranger's combat armor(i heard it weaker than BA and CaMK2) why don't use this skin for Fire Armor. and btw to make this armor more usefull in PvP i will be good to add a fire based ammo for projectile weapons not only Napalm rockets and flamers.
Re: Fire Armor
« Reply #21 on: May 23, 2010, 07:36:54 pm »

What the hell is with the recolouring. Just use LA or ranger combat armor, jeez...
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Re: Fire Armor
« Reply #22 on: May 23, 2010, 08:14:00 pm »

Ranger Combat Armor IS recolored...

Anyway, are you afraid of variety?  ;D
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Drakonis

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Re: Fire Armor
« Reply #23 on: May 24, 2010, 01:59:34 am »

dont bother guys. I have witness like 2 suggestions of this matter in past 8 months. Devs allready said many time that they do not plan adding any new weapons/armor, so you all just simply waste your time.

Heck. they dont even plan to add new shit even after 3d eta kicks in. They wish to keep fallout as close to original as possible but still nobody knows their final vision if they have one.
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Sashi

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Re: Fire Armor
« Reply #24 on: May 24, 2010, 02:26:18 am »

since no one uses fire based weapons i find suggestion useless.

WHAT!

I see people all the time with flamers and grenades. I've been turned in to a walking cinder too many times to count!



I like this idea. If the creature is naturally resistant to fire, it should be possible to use it's skins natural ability in an armor.
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Michaelh139

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Re: Fire Armor
« Reply #25 on: May 24, 2010, 02:32:14 am »

since no one uses fire based weapons i find suggestion useless.
You completely blew off the "explosive" resistance part.... :/

Rock...Paper...Scissors....SHOOT!
Lovely idea.
« Last Edit: May 24, 2010, 02:34:44 am by Michaelh139 »
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Re: Fire Armor
« Reply #26 on: May 24, 2010, 08:34:55 am »

You completely blew off the "explosive" resistance part.... :/

Rock...Paper...Scissors....SHOOT!
Lovely idea.
In FOnline, its more like Rocket/Laser/Minigun.
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Re: Fire Armor
« Reply #27 on: May 24, 2010, 10:17:09 am »

In FOnline, its more like Rocket/Laser Sniper Rifle/Minigun.

Fixed

Also, this armor could be a good step into a direction where pvp is more than just bigguns and sniping
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kraskish

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Re: Fire Armor
« Reply #28 on: May 24, 2010, 11:20:49 am »

since no one uses fire based weapons i find suggestion useless.

Fire Geckos :P

And also it was suggested to protect against explosisves
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Solar

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Re: Fire Armor
« Reply #29 on: May 24, 2010, 01:25:51 pm »

To eventually lobby to get something like this put in was part of why I wanted the Fire Gecko Pelt added in the first place. Nothing wrong with adding something extra if there is a genuine niche for it.

Eventually we will get round to fixing up the pvp balance Im sure.

Fixed

Laser > Sniper with new crit tables.
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