FIXES:
- Hole in the wall fixed in the southern raiders base.
- Encounter groups are more "responsive" to your reputation now
- Fixed
bug with Walace and Day Passes.
CHANGES (WIP):
- Flamer Fuel (both versions) tweaked
- Critters within minimum range (3 hexes) are always visible
- every npc sees through walls (if you're not sneaking, if you're sneaking only guards see through walls) - better performance that way
- Dead/unconcious players see only minimum range