Other > Closed suggestions
Non-Combat Mercs/Slaves
Michaelh139:
--- Quote from: arathhunter on May 25, 2010, 02:25:05 am ---makeing it a privite hidden town, only the trusted can enter if you show them the way and add them as a citcen, like a faction base, but not counting as a faction
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Well that could work too, but still what about setting up merchant stores in other towns? You'd still be screwed with that...
arathhunter:
--- Quote from: Michaelh139 on May 25, 2010, 02:48:45 am ---Well that could work too, but still what about setting up merchant stores in other towns? You'd still be screwed with that...
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well if the Slave resserection thing from another post (to lazy to go look for it) they could be set to non lootable while in shop mode, like real NPC shops, but with the diffrence that you would have to buy the slave alive again,
Grampy:
Thanks for all the support, in hindsight I should have put a poll on here, but I have no clue how to do so.
When you are viewing the text options, type this in via the Say button.
~aline {1-9} This will add a particular line to the current chat options. I believe how it works is that each line has a unique number associated with it example ~aline 3
~mline {line#} (Text) Modify the dialog option to have a different text. example ~mline 3 How is this base organized?
~rline {line#} (Text) This is the NPC response text to a particular line. example ~rline 3 Put weapons in Locker X, put Armor in Locker Y, steal anything and your gonna die!
~dline {line#} This will delete the line. ~dline 3
There is probably a better way to write these commands, I always welcome constructive criticism, I hope someone can builds on this idea better than I can.
Also, I think that these NPC's should be fully lootable making them tremendous targets. If you make them unlootable, then I can just tote a slave around like a protected piggybank. If you don't want your NPC to die, you should level them, and use lots of guards. Additionally the guards should be able to loot the people that failed to kill them.
Izual:
This is very complicated to do by devs. Plus, in a MMO, you should rely moreo n other players than on NPCs. Another thing - if one type of slave is absolutely needed, it's easier for devs to create it rather than to give players the tools to approximately create one.
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