Yeah i had a brainstorm about this with the upcoming 3d models, it would be easy to do, same models, different skins.Tribals(bonus STR/melee, outdoorsmen....but....science?? energy weapons?? lolwut?!, starting place arroyo-like-village)Vault citizens(added INT/science, doc, blue suit, starting place VC/V13/any other vault) Mercs(added EN/bg/ew, no idea about starting place, no idea about skin)Reno thug(added LK/unarmed/sg, reno as starting place, no idea about skin) <-after all, growing up in there means you're a great street fighter and have great luck Some skin for CH users(taxi)..Didnt present it here before tho as it would get voted down anyway :/It should be implemented some way or another, i mean there cant be so many vault citizens
Replace the Sex Appeal Trait (since it doesn't work) with the Tribal Trait.With no armor on, you would have the Tribal Skin instead of Bluesuit skin+%15 Outdoorsmen+%15 Melee Weapons-%20 Science-%20 Energy Weapons-%10 Repair
I don't see how an article of clothing can affect ones skills. Instead make the Tribal trait appeal to the tribal's environment and upbringing.+%20 Outdoorsman+%15 Melee Weapons-1 INT (Tribal naturally has a limited education)-1 CHA (Wastelanders naturally disrespect tribals)This way the trait is balanced and it harder to abuse because the stat drop.This will also provide a few more map points for tribal villages, a chance to join different tribal factions, and roleplay later on.
that's a loss of 42 skill points and -1 cha for a gain of 35 skillpoints? That's not balanced.
+%15 Outdoorsman+%15 Melee Weapons+%15 Throwing-%10 Barter-%10 Science-%10 Speech
I like this idea, but theres one thing that i have to disagree with.[flat_joke]In the name of Wichura, leader of spartans, I must say that every tribal has natural knowledge of science, at least when it comes to dissasembling things. Tribals should have ~300 science and ability to dissasemble things while being shoot [/flat_joke]
Snackish: pks pks pks. Kilgore: BBS is here, town is safe
Humm humm, lets make new powerbuild. I want it to be mobile and use grenades while needed. I wont craft anything, nor barter, nor talk cuz my face is 1Charisma anyway.Wohoo, free 30 points (throwing, outdoorsman) and some melee boost for loose of nothing which I will use.Do I see another "must have" for big part of powerbuild?To have nice tribal we need to pay something for the gain.Gaining without paying is ridiculus in fact, but ya, I forgot, wasteland is fluffy
Maybe a simple +25 outdoors +10 melee , cannot use Big gun and energy, will doyou lose two good weapon for a bonus to meele (not good in pvp) and a good bonus to outdoor (same as survivalist, but at first level, so not so good as the perk after)Good for people that want roleplay or is mad for the skin, no bonus at all for pvp (bonus at thrown would make this a must for grenadier)