fucken blackmoregimme my hammer, guy
I agree with Pandemon´s suggestion. Just put electric locks or numpads, it´ll most likely make everyone feel better and not to mention increase the car´s popularity since it will be safer.
Absolutely agreed. Also, isn't a char with 10 CH, Outdoor 300%, 4 pathfinder perks , two Mentats and a brahmin in tow considered a 'car'? Or is it even better than one?It doesn't cost gazillion caps, it can't be lost (think of your gazillion caps), it doesn't require fuel, it's not a trouble magnet if halted in open wasteland and it can't be stolen.What have the cars or what should they have to offer to back up the extraordinary price and hard-to-get fuel MFCs?I suggest them as a mobile tent location with limited stealth. They should be only visible to the owner and party members. (who knows the combination lock code) and become visible or vanish(like a tent after a week) after a day, if not retrieved by the owner.That would suffice. Or should a outdoor bonus be added, so the driver can just drive past?At least, that would back up the high price.
My char with 200% outdoorsman walks faster than a car, they are crap.Also. Cars are COMPLETELY worthless, I had one, you need like 30% lockpick to steal one. Yes yes well known story, had a hummer, 20 minutes, gone.
Imho make electronic lock for cars and stealing skill would reduce number of digits needed to steal the car. Lets say from regular 8 digits needed to enter the car, 300 skill will reduce it just to 1 or 2 digits so there will be like 5-10% chance to lockpick it with each try. Also lockpicking should work same way as stealing does = guards reporting who is trying to steal it and invisible flags and all that stuff so we can protect our cars properly.
most cars get stolen from encounters where there are no guards. Plus whats he going do do? "Hey that guy driving away is a thief! I better take note of this"
i own a buggy, lemme tell you your all crazy. especially about this electronic lockpad on the car buisness, look if your going to do this right you need to understand that, ok yes you can pick a car door, yes you can pick a trunk lock, now you would need to get the car started without the key, so what you do next is HOT WIRE the car, thats right hotwire. for this youd need science or repair depending on the car (highwayman,hummer would be science, buggy would be repair) the more expensive the car the harder its going to be to hotwire, due to fancy shmancy electronics. suggesting putting electronic locks on car doors before the devs or a gm for that matter even makes a comment on the electronic locks suggestion page is ludicrous. apply the real world just ever so slightly for game mechanics that make sense.