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Poll

Do you agree with most of the suggestions ?

For the most of them, yes
- 58 (82.9%)
None of these are usefull
- 3 (4.3%)
Yes 100% agree
- 9 (12.9%)

Total Members Voted: 70


Pages: 1 [2] 3 4 5

Author Topic: [Edited] General interface/gameplay suggestions  (Read 17306 times)

Michaelh139

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Re: [Edited] General interface suggestions
« Reply #15 on: August 18, 2010, 05:06:42 am »

Yes yes yes yes...  Yes.

All very good suggestions although minor would be very helpful in general micromanagement of the game.

BUT, about the drop all function, you could easily (would you consider this:) grief by running off drop all and go back and die and the pker will have to hunt down your quick stashed stuff.
« Last Edit: August 18, 2010, 05:08:20 am by Michaelh139 »
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #16 on: August 21, 2010, 03:32:23 pm »

updated :

Lock the center on caracter :

Your char stay at the middle og the scrren !

Implemented months before suggestion - press Scroll Lock.

Thx Wipe

« Last Edit: November 17, 2010, 03:37:18 pm by dskpnk »
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Wipe

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Re: [Edited] General interface suggestions
« Reply #17 on: August 21, 2010, 03:43:36 pm »

updated :

Lock the center on caracter :

Your char stay at the middle og the scrren !

Implemented months before suggestion - press Scroll Lock.
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #18 on: August 21, 2010, 05:14:53 pm »

ok sorry for scrool lock ! so great !



Updated :

Having the same choice to sort object in lock that when you make a trade :

Sort by weapons, ammo ....
« Last Edit: August 22, 2010, 05:43:13 am by Wipe »
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kraskish

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Re: [Edited] General interface suggestions
« Reply #19 on: August 21, 2010, 09:25:11 pm »

Well if no one objected I see no reason to see all of those splendid suggestions to be approved and soon implemented. Keep it going!
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Re: [Edited] General interface suggestions
« Reply #20 on: August 24, 2010, 08:10:04 pm »

I think that adding shortcuts or action slots for using items in inventory would make the interface more comfortable also.
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #21 on: August 25, 2010, 03:32:10 pm »

One slot for a consumable why not but please no Diablo II potion shortcuts  ???
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sander

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Re: [Edited] General interface suggestions
« Reply #22 on: August 25, 2010, 08:03:59 pm »

It's MMORPG now ...

So (considering that real-time is always ON) following things must be added:
-Shortcuts to boosters (drugs\healing things used by pressing 1 key)
-Shortcuts to the skills (besides 1-8)-- aim shortcuts and weapon-chnge-shurtcuts(means take-some-weapon-from-inventory-and-shoot-him-shortcut)
-Always-run mode
-Some other quick-use-some-stuff shortcuts

OR
Keep It Simple, Stupid (just let it be like in fallout 2 -- turn-based)... But... That's not accceptable for good-amount-of-players-RPG-game.
« Last Edit: August 25, 2010, 08:05:58 pm by sander »
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #23 on: August 26, 2010, 06:43:48 am »

Shortcuts to booster are a good idea because of AP, no way to take 10 stimpack in 3s like in Diablo II :p

Shortcuts to siklls ? Already in game no ?

AIM shortcuts are suggested !

Alway run ? Just press the MAJ key !

Other shortcuts.. yes but ?

And please no borring turn based ... sry sander :p
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #24 on: August 26, 2010, 06:49:07 am »

EDITED :

Reload shortcut :

Just to reload your weapon !

One slot for quick use :

One slot in your inventory corresponding to a shortcut in game (here u can pute stimpacks or drugs or other stuff)
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Cocain

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Re: [Edited] General interface suggestions
« Reply #25 on: August 26, 2010, 04:02:56 pm »

Yes yes yes yes...  Yes.

All very good suggestions although minor would be very helpful in general micromanagement of the game.

BUT, about the drop all function, you could easily (would you consider this:) grief by running off drop all and go back and die and the pker will have to hunt down your quick stashed stuff.

and? i see no problem in making a PK look for the stuff since he killed u... just think of it like  "cops" when they throw theyr guns away in the chase
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #26 on: August 26, 2010, 06:29:44 pm »

drop all just for lock... no in game fonction to hide all your stuff in one time !
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Re: [Edited] General interface suggestions
« Reply #27 on: August 26, 2010, 07:45:19 pm »

nice
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sander

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Re: [Edited] General interface suggestions
« Reply #28 on: August 26, 2010, 08:03:52 pm »

Sorry for OFFtop and drunk English mad skillz.

Reply to the very first post:
If you haven't noticed yet, all messages are followed(this word must be replaced with the word, meaning "befored") with a circle (middot)...
And this symbol has a colour:
Bright green - You did smth to smbd
Dull green - smbd did smth to someone.
Red - smbd did smth bad to you.

So i don't see any sense in 'parroting' message log with colours.
Maybe it will be helpful for some players to add customisation like adding text file, that describes in which colour should exact type of message be displayed, but...
I think current system is good enough.
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dskpnk

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Re: [Edited] General interface suggestions
« Reply #29 on: August 27, 2010, 03:03:38 am »

sander until it's optional why not ?
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