Other > Suggestions

Make flares craftable

<< < (4/4)

Pandemon:
Good idea, implement them!

LagMaster:
this is a funy ideea,and no down parts that afect gameplay,just for fun

Sashi:

--- Quote from: Quentin Lang on May 21, 2010, 02:41:53 pm ---On ground, definately not on hand.

--- End quote ---
Yes in hand too! A radius on light is a radius of light, regardless if on ground or in hand. (Think D&D torch rules)

I'd set it up so if the sneak stays in the flares light for a certain amount of time they would light up. Closer he is to the flare the less time it takes. So if he stays right on the flares dim edge it would take more time to see him than if he was standing on it (Which standing on it and holding it should immediately terminate sneak).

Atom:
(even if this constitutes an off-topic)


--- Quote from: Frosti on May 18, 2010, 09:36:55 pm ---It was not bug. It was planed from begin that flares were good vs powerarmors when throwed at eyes.

Nope. Powerarmor weakness was planed from begin flares throwed at eyes and were effective vs powerarmor users when throwed at eyes when not dangerous for metal armor users etc.

--- End quote ---

There was absolutely nothing special about flares eyeshots.

Roachor:
I think they think this because of the flavour text on the f2 wiki.

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