Other > General Game Discussion

Crafting/Gathering and mmorpg

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Frosti:
Crafting and gathering system in FOnline (or any mmorpg) - is cool, looks good BUT ONLY as an idea.

In reality if there is something to gather/craft there will be bots/multiclients and players who use bots/multiclients will be way ahead before legit players.

Becouse of that I started to think if its not better to completly get rid of gathering/crafting system( or close it to only basic items) and make items obtainable in other way, maybe could be founded only in random encounters for exemple.

vedaras:
nah its better to get rid of cheaters rather than gathering.

Drakonis:
or make some random ecounters. i mean your bot is on a map and gathers fruits over night. but every some time there will be a random critters visiting location.. Bots are too simple to fight back in combat ;]

Midnight:

--- Quote from: vedaras on May 15, 2010, 06:37:33 PM ---nah its better to get rid of cheaters rather than gathering.

--- End quote ---
+1

MMO style games just sucks and i don't consider FOnline like one right now, even if it's one by definition. And craft could be good with a little tweaks, that's what beta is for.

Tyler:
Ive never played any other MMO before so i dont know how they do it in the mainstream but after this id say crafting/gathering in mmorpg = boring
It was shiney and new for a bit but now its back to the same old routine with better scenary.

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