No its not, what boat commented last time, THATS constructive, argueing about needle size, is not.
debating about how the size of the needle of the healing "dart" does have a point, but also, this is a suggestions topic, people have the right to voice their thoughts on it, as long as they do so in a manner that is at least some what polite.
OKAY DUDE I'M TOTALLY SORRY I'M A DUMBASS. It was my moment to shine as dumbass, and I did great.
(: Huh, yeah. It sez it was used for scientific field studies. If we're some realism bastards... we'll get all philosophical on how a stim works and what is the required dose for what index of regeneration. That will be a HUGE argument. In the end, it very well might be implemented. Yet the stim bullet would have a much smaller dose than a hypodermic full of the shit. I propose as a middle ground that there be a drug bullet, with something like the stuff Starcraft marines used to do: something that augments combat proficiency and (in this particular case) a temporary hitpoint rise or a bit more of damage resistance.
I think an important matter emerges from this subject. Will we keep the classic hitpoint progression from Fallout? If we're gonna convert this shit into a paradigm of "realism", we might be forced into admitting that more experienced people might be better marksmen, thieves, medics, or whatever. But they all bleed relatively the same. This digression is just provisional, but you may hit wherever you like.
"scientific field studies" normally means tracking down wild life and shooting them with darts, and in the story line before the bombs dropped in fallout, the thing was probally used to shoot bears in the arse and knock them out, or maybe even shoot knock out darts in to people, but thats "studies" that full use on the battlefield.
as for the big scarey "realism" thing.. fallout is based at least slightly on how things work in real life, i am still stunned to this day one i hear how people just run around like chickens with their heads cut off one they hear the word "realism" heh. but to the point, like i said before, if a version of the needler was turned in to a "injection gun" type device that used stim cells, that could work, but i don't think even game devs would go to far off from semi realistic game play. even they know there are a few lines that you shouldnt cross one you're trying to make a game with semi realistic game play.
as for the "healing dart gun" idea, if the devs ever -did- take to liking the idea, i'd say that it should not be based on doc skill at all, it should be based on small guns, since you're basicly a healing sniper, with the amount of aimed shots you'd be making, basing it off the doc skill makes no sense, since even if you're trying to put a knock out dart in to a bear, or a healing dart in to a person, you still need a good aim.
anyway.
cheers.
-Ulrek-