Total Members Voted: 94
^ I see only multiloged bots that heal powerbuilds or paralizing trolls.
do you generate a fountain of blood if you pierce yourself with a thin needle?
End this bullshit with "healing potionz and protecion spellz" - for the same reason we should classify plasma rifle as a "fire bolt" and plasma granede as a "fireball".
No its not, what boat commented last time, THATS constructive, argueing about needle size, is not.
OKAY DUDE I'M TOTALLY SORRY I'M A DUMBASS. It was my moment to shine as dumbass, and I did great. (: Huh, yeah. It sez it was used for scientific field studies. If we're some realism bastards... we'll get all philosophical on how a stim works and what is the required dose for what index of regeneration. That will be a HUGE argument. In the end, it very well might be implemented. Yet the stim bullet would have a much smaller dose than a hypodermic full of the shit. I propose as a middle ground that there be a drug bullet, with something like the stuff Starcraft marines used to do: something that augments combat proficiency and (in this particular case) a temporary hitpoint rise or a bit more of damage resistance.I think an important matter emerges from this subject. Will we keep the classic hitpoint progression from Fallout? If we're gonna convert this shit into a paradigm of "realism", we might be forced into admitting that more experienced people might be better marksmen, thieves, medics, or whatever. But they all bleed relatively the same. This digression is just provisional, but you may hit wherever you like.
This is stupid idea, imagine when u have a biggun tanker , took spycho with him , then come to battle with 2-3 those kind of medic long-ranger , he is immortan for sure , cuz he will be healed after each shot ! lol . And i know this is the popose for this kind of long-ranger medic :">
And because you bring 3 healers and 1 BG you will loose all other firepower and 1 sniper who sneaks from behind can kill healers easily and BG can do nothing about it.Its all about balance and maybe those cooldowns etc. But eventually this can bring shitload of fun and new tactical options to combat.