Other > Suggestions

Opening an unguarded mine near or in Necropolis.

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Kilgore:
Stop that bullshit, bluesuits with smg/hunting aren't considered an enemy in Redding or BH, the fact is that different gangs are attracted by the presence of HQ mine to fight there.

At first, I thought it's a great idea to have another HQ mine in Necropolis, but then... I imagined hordes of bluesuits with hammers running on the streets there.. well, no way.

bipboy:
since the purposed hq mine is on the ruins of old bakersfield it would not be surprising to have some medium amount of radiation to keep local ghouls feeling warm.  The radiation level should be 1/3 to half of that of glow. This will give more variety to the mines and boost radX demands.

Lordus:

 Well, southern cities are empty. And we have to do somehting with this.

 I like the idea that NCR is surrounded by hostile ciites from all directions. Necropolis is good for this purpose.

 my sub suggestions:

 1) If there will be mine for HQ, i has to be in the city itself, in the sewers. But i suggest, PUT THERE SOME RADIATION. So there will not be neverending PK waiting, but miners should use their rad x or rad away.
 2) Put radiation to whole Necropolis. Why? I think that this could be gread non PvP power build with full equip "arena" because this kind of players will dont want to lost their perfect stuff because of they forget to take their rad x pils, but for some SMG and assault riffles players, who will not lost anything valueable it can be good oportunity.

gordulan:
or some asshole with a hunting rifle, 30 spare bullets and a combat leather jacket.

Frosti:

--- Quote --- 2) Put radiation to whole Necropolis.
--- End quote ---

Noooo I dont wanna radiation in Necropolis. But if we going with this radiation stuff just put this new HQ mine near Glow I suggest.

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