Other > Suggestions
Bazooka/Rockets vs Armors
Hololasima:
What about this. When you shoot to someone from Bazooka so his armor will be have more deterioration. Its Rocket, very explosive ammo.
For example i shoot for someone who have Metal Armor(0 deterioration), so after first shoot he will be have arround 40%(30% or 20%, its example) deterioration.
With this we can decrease(a little) damage of rockets and etc beacuse we will be have(in battle) armors with highly deterioration so you have less resistances. It would be good feature for Rocket Lauchners. I think that everyone understand
vedaras:
same it should be with flaming weapons and plasma weapons as they are armor eaters. Anyway good idea :>
Hololasima:
--- Quote from: vedaras on May 08, 2010, 08:51:21 pm ---same it should be with flaming weapons and plasma weapons as they are armor eaters. Anyway good idea :>
--- End quote ---
Yeah, i only thought that Bazooka/Rocket is best example for it.
Lordus:
Well, it is not bad idea, i like this, but if you implement this idea, it will only move the balance to the BG weapons and builds and they imo does not need this. Every bigguner could than first shoot from RL to enemy and than change to lsw minigun weapon kind and attack.
What will be the counter measure for, i.e. SG with assault rifles, smg, shotgun, or ew with plasma rifle.
So wait with this idea implementation, until we can move the balance to prevous named weapons.
OR, make a big revolution, RL should not be a biggunner skill, but i.e. traps, or throwing, so it will be even for biggunners/smallgunners/ew pvp classes.
vedaras:
--- Quote from: Lordus on May 08, 2010, 09:33:50 pm ---Well, it is not bad idea, i like this, but if you implement this idea, it will only move the balance to the BG weapons and builds and they imo does not need this. Every bigguner could than first shoot from RL to enemy and than change to lsw minigun weapon kind and attack.
What will be the counter measure for, i.e. SG with assault rifles, smg, shotgun, or ew with plasma rifle.
So wait with this idea implementation, until we can move the balance to prevous named weapons.
OR, make a big revolution, RL should not be a biggunner skill, but i.e. traps, or throwing, so it will be even for biggunners/smallgunners/ew pvp classes.
--- End quote ---
so what are you saying, that big gunner with ba rl rockets and lsw + 223, should suck and shitty sniper with shitty rifle own all ?
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