fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 26, 2024, 08:19:51 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 3 [4] 5 6 ... 38

Author Topic: [Archive] Questions and Answers #2  (Read 110326 times)

Ghosthack

  • Rotator
  • Bytecruncher
  • Offline
Re: Questions and Answers #2
« Reply #45 on: May 11, 2010, 05:30:33 pm »

do you know, does resistance for example or stats like ac, ap,  sequence or maybe even specials increase over levels?

Nope.
Logged

AlienS2

  • My english is not perfect... at all
  • Offline
Re: Questions and Answers #2
« Reply #46 on: May 11, 2010, 06:47:48 pm »

I was radiated and used radaway, now I'm addicted about 2 real life days, is it a bug or a feature? It seem's like it affects nothing.
Logged

Sius

  • Sheep EX machina!
  • Offline
Re: Questions and Answers #2
« Reply #47 on: May 11, 2010, 08:32:41 pm »

Fallout 2 items and their effects:
First Aid Kit = +20% to FA
Field Medic First Aid Kit = +40% FA
Doctor's Bag = +20% doc

My question is, do these items work the same in FOnline too? If they do work, what % do they boost and HOW do they boost it (Do I have to hold them in active slot to get the bonus? Or can I hold them in other hand while in main hand I wield my gun? Or do they provide +bonus just for having them in inventory?).

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: Questions and Answers #2
« Reply #48 on: May 11, 2010, 10:32:39 pm »

why can't you enslave every NCP you can knock down(hp  -20->0)
Logged

vedaras

  • King of the wasteland
  • Offline
Re: Questions and Answers #2
« Reply #49 on: May 11, 2010, 11:49:17 pm »



yeah enclave troop with 600 hp could be nice follower! :/ So dont even know we should laugh or cry from your question :>
« Last Edit: May 12, 2010, 09:33:01 am by vedaras »
Logged

_Youkai_

  • Breaking your dreams!
  • Offline
Re: Questions and Answers #2
« Reply #50 on: May 12, 2010, 02:54:33 am »

Which is better for defense purpose: Dodger or Toughness?
Logged

Surf

  • Moderator
  • это моё.
  • Offline
Re: Questions and Answers #2
« Reply #51 on: May 12, 2010, 03:15:43 am »

Toughness.

Dodger is some kind of useless at the moment, as it modifies your AC (armor class). Armor class just decreases the ability of the enemy to hit you, but as nearly everyone has a build with ~200% Small Guns,Big Guns, Energy Guns etc. this perk doesn't really change anything.

_Youkai_

  • Breaking your dreams!
  • Offline
Re: Questions and Answers #2
« Reply #52 on: May 12, 2010, 03:20:45 am »

hmm, but if you have jinxed, dodge could help :P
Logged

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: Questions and Answers #2
« Reply #53 on: May 12, 2010, 08:40:32 am »

probaply,idk

is kinda like russan rullet

whit thougfness,you will descreas the dmg you recive-medium dmg only

whit doge you decrase the chance to me hit-full dmg/no dmg

so,is up to you:play it safe ,or risk it
Logged

AlienS2

  • My english is not perfect... at all
  • Offline
Re: Questions and Answers #2
« Reply #54 on: May 12, 2010, 10:07:55 am »

LagMaster, I think tough works for all types of dmg, not only normal.

Question: how does Cautious Nature work?
Logged

gordulan

  • General Animosity
  • Offline
Re: Questions and Answers #2
« Reply #55 on: May 12, 2010, 10:33:33 am »

actually, toughness is only useful vs. minigunners and other conventional weapons, but it's main use it beating down the minigunner class a bit, that +4 damage theshold to every bullet has saved me many times against lsw and minigun users, no all i can think about is hunting em down, although it is a pain in the ass to create a 4 END sniper alt because of the obvious loss of the double toughness i've gotten used to...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: Questions and Answers #2
« Reply #56 on: May 12, 2010, 12:38:29 pm »

Question: how does Cautious Nature work?
It gives +3 to your PE when you have check on what distance you'll far away from critters you encounter. So, with this perk you'll be on some hexes away from critters.
Logged

Sius

  • Sheep EX machina!
  • Offline
Re: Questions and Answers #2
« Reply #57 on: May 12, 2010, 05:43:59 pm »

Guys reminder:

Quote
Fallout 2 items and their effects
First Aid Kit = +20% to FA
Field Medic First Aid Kit = +40% FA
Doctor's Bag = +20% doc

Anyone know if and how these work in FOnline? Any info about this will be appreciated.
Re: Questions and Answers #2
« Reply #58 on: May 12, 2010, 10:58:06 pm »

where can i find Renesco in Reno? and the professor at broken hills..i'm going the VC quest...should i just go to broken hills and buy the stuff? Vic in Klahmath..wouldn't give me my book
« Last Edit: May 12, 2010, 11:18:43 pm by OPMNRG »
Logged

vedaras

  • King of the wasteland
  • Offline
Re: Questions and Answers #2
« Reply #59 on: May 13, 2010, 01:34:33 am »

where can i find Renesco in Reno? and the professor at broken hills..i'm going the VC quest...should i just go to broken hills and buy the stuff? Vic in Klahmath..wouldn't give me my book

renesco is in western part, the doctor. Professor is in residential area, in one of easter buildings. Vic does give book.
Pages: 1 2 3 [4] 5 6 ... 38
 

Page created in 0.086 seconds with 22 queries.