There is one other way, and that is to kill Khan Raiders in the actual northern base - not just in random encounters, those don't work. I'm pretty sure it is a bug that killing Khan Raiders in random encounters doesn't raise your Rep.
I almost allways use LK 3 or 4 chars and they are all crafters. In my experience it might influence repair, but they all work fine. As much as I know you don't want to use complex weaponry with small luck: already destroyed one improved flamer and a lot of simple weaponry because of it. That's my experience.
Is it possible ATM for slaves to mine at Vault- and Private mines?
Well...-In priivate mines they can work, but not very good - sometimes they work fine, sometimes they just get 2x minerals and stop doing anything- In Vault [i think you mean bunkier base] they don't mine - dont want/dont see resources/fuck know what
I have an unarmed fighter with the Living Anatomy perk. It is my understanding that this perk is supposed to add 5 damage to an attack after all other damage calculations are considered. Does this include damage reduction?I ask because occasionally, against Floaters, Centaurs and Aliens in particular, I can hit for no damage, sometimes even "critically hit for no damage." If Living Anatomy is supposed to add 5 damage per attack after all things considered, then I think this may be a bug.Unless, of course, Floaters, Centaurs and Aliens are not considered "living creatures."
How can i export my actually colorized names to NameColorizing.txt?? I would like to keep my green/red players