Other > Suggestions
Make alcochols usable :)
Sashi:
Not to revive a dead topic (I hope it's not dead) but making one beer/liquor get you drunk is silly. Not everyone gets drunk so easy.
Maybe you endurance score could effect how much booze you need to gain it's effects.
So it your endurance equals:
Endurance 1 to 4 then you will get drunk from 1 beer or 1 liquor
Endurance 5 then you will get drunk from 1-2 beers or 1 liquor
Endurance 6 then you will get drunk from 3 beers or 1-2 liquors
Endurance 7 then you will get drunk from 3-4 beers or 2 liquors
Endurance 8 then you will get drunk from 5 beers or 2-3 liquors
Endurance 9 then you will get drunk from 5-6 beers or 3 liquors
Endurance 10 then you will get drunk from 7 beers or 3-4 liquors
Intoxication should also effect your to-hit chances. Especially with ranged weapons. But if you're melee, maybe make it give you the temporary Heavy Handed perk.
I like how you guys have taken into consideration the numbing effect of booze to provide a boost to damage reduction. Maybe make the after effect when the booze wears off Weakness for 5 minutes.
tsagrippa:
i vote for small exp gain (say, +10 for one beer), slightly increasing with player level (+100 for one beer on lvl20), with a little chance to temporarily decrease a random parameter (different chances for different alcohols), the addiction chance, and a chance to become totally drunk (when you are unavailible to drink more for a few ingame hours). I think the alcohol is more a roleplaying stuff, so just gaining a parameter is wrong - imagine you're going to fight someone, or craft some stuff IRL and you drink a bottle of vodka a hour before 'cause it makes you stronger or whatever. I think people prefer to drink alcohols when they have some free time and nothing more to do.
LagMaster:
i have 1 question
in real life,how do alcohol increases your edn or str,if shoud afect - to perception and inteligence,and + to carisma and unarmed,tike the perk::drunken master
and if you remember in F2,there was a guy in Klamath that give you a bonus to unarmed and tell you that best way to fight HtH is to be drunk
so,idk why to increas Str and/or End
Frosti:
--- Quote from: Wipe on May 03, 2010, 09:06:01 am ---I liked this suggestion more... Why there is always discussion about stats when we talk about alcohol? :-\
--- End quote ---
Well if FOnline already promote smoking couse cigaretes add +1 to PE ;) then I dont see problems with drinkin alcohols add +1 to Luck then.
Cocain:
didnt fallout tactics alcohol had bonuses? im pretty sure they had, if so they should use them
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