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Author Topic: Trading and stealing  (Read 5229 times)

Re: Trading and stealing
« Reply #30 on: June 18, 2010, 09:34:48 pm »

I would also like to see a system implemented where during the cooldown of pickpocket you are not protected by the town guards, that way you might actually have to think about who can see you when you steal instead of just standing next to a vendor and waiting.

Add that as number 6 in my suggestions.  If their cooldown is over a certain number, tho... not just if they have a countdown at all.  That way they have to chill a little bit, you know.

For that matter, why don't guards shoot them when they fail stealing? I got shot the other day for standing in a DOORWAY, for crying out loud!
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Steve_Zissou: izual is very old school
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[TSAR]Jeoshua: It brings him pleasure... also chubbies
Izual: I live for that sound

Ox-Skull

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Re: Trading and stealing
« Reply #31 on: June 19, 2010, 01:11:37 am »

Just to state some facts.

I have no qualms with thieves. They are a part of the game.
If a player steals/lockpicks from me, my caravan or my mercs, he should become shootable.
The only way he should be able to achieve what he did, is in sneak mode.

Im not a lockpicker, but I will be searching for a master lockpicker to make some locks for me.
Who says there is no use for lockpicking? Besides caravans. what a load.




« Last Edit: June 20, 2010, 01:27:23 pm by Ox-Skull »
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