Other > Suggestions
Minefield!
Sius:
Mines are cool but bear traps own them. Cripple your leg, catch you for x seconds or until you use repair on them and of course do some serious dmg. Mines are imho supposed to be "road blocks" and powerful against vehicles but I would love to see some booby traps rather than an actual land mine. Trapping door or some corridor (like the "S" in Redding between casino and bar) with traps that are designed to rather distract then to kill seems way more fun to me than regular mines. Anyway mines should be easy to spot or somehow possible to avoid since it would be another one hit death delivery system (and that sucks in PvP).
avv:
Want... but not yet 8)
Izual:
I vote for it, but not if their crafting requirement is as low as the dynamite's one. It has to be rare ! And also only if :
--- Quote ---You could also have a global mine limit for a given map to keep the use limited and fun
--- End quote ---
And, if I may add :
- Limited number of mines per user at a time (Like Mercs/Slaves).
vedaras:
--- Quote from: Izual on April 27, 2010, 05:58:32 pm ---I vote for it, but not if their crafting requirement is as low as the dynamite's one. It has to be rare ! And also only if :
And, if I may add :
- Limited number of mines per user at a time (Like Mercs/Slaves).
--- End quote ---
dude dynamite needs 6 advanced gunpowders.
for example metal armor mk2 needs 5 good metal parts. So you really think that dynamites crafting requirements are too low?
Izual:
If they are so high then why are there still people spam-bombing NCR for no reward ?
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