Other > Suggestions
Minefield!
Nice_Boat:
My suggestion is simple - introduce landmines. Guards would react to planting them in guarded towns by shooting the troll that put them down and than disarming them. You should be unable to place them on the entry and door hexes and their surrounding hexes ("you can't put that here") to prevent abuse. You could also have a global mine limit for a given map to keep the use limited and fun. They could be disarmed using traps skill and traps skill would influence the damage, just like with normal explosives. Also, they should be quite expensive, more or less on par with dynamite.
That way:
- Demo Expert becomes much more interesting
- traps becomes something of a valid skill usable outside of your base
- town control becomes a bit more fun
- sneakers would have a bit of a harder time as they tend to have low PE and/or low HP
- you could enjoy a catharthic experience seeing your buddy's leg being blown off after he went to take a leak
The graphics are already there, same with dmg values - see TLA and F:T for that.
Boradam:
A new way to kill Tent thieves!
Surf:
I don't know if I'll regret it later, but I voted for "yay".
AS LONG as there are serious limitations like you already described and can't be abused for teh lulz too easy...
If it is increasing the amount of tactics - yes. If it's there just to have some fun or ruin other players life - no.
Boradam:
If we get mine's, I'm only going to use them in my tent site... Stupid thieves alway's following me..
vedaras:
--- Quote from: Nice_Boat on April 27, 2010, 02:05:59 pm ---My suggestion is simple - introduce landmines. Guards would react to planting them in guarded towns by shooting the troll that put them down and than disarming them. You should be unable to place them on the entry and door hexes and their surrounding hexes ("you can't put that here") to prevent abuse. You could also have a global mine limit for a given map to keep the use limited and fun. They could be disarmed using traps skill and traps skill would influence the damage, just like with normal explosives. Also, they should be quite expensive, more or less on par with dynamite.
That way:
- Demo Expert becomes much more interesting
- traps becomes something of a valid skill usable outside of your base
- town control becomes a bit more fun
- sneakers would have a bit of a harder time as they tend to have low PE and/or low HP
- you could enjoy a catharthic experience seeing your buddy's leg being blown off after he went to take a leak
The graphics are already there, same with dmg values - see TLA and F:T for that.
--- End quote ---
i think that demo expert is already the most interesting profession :>
i also think that this game could introduce primitive traps, like spears coming into you when you step up on a certain place or something. Something like mines would be too powerful.
Fov is back sneakers so sneakers should start to recreate their characters anyway :>
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