Other > Suggestions

Roleplaying in cities

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Hannibal:
Read the post , scroll down  the page

Izual:
Hello,
You might want to read this article. Yes, a roleplay system has already been tried in The Hub, and yes, it failed, for some reasons.

- Despite the great amount of players involved in project, Hub was still a dead town. Shopkeepers had to say in their shops, and what do you do all day when there are no customers ? Even when everybody was online, guards were patrolling, shopkeepers were in dead shops, barmen were in (rather) dead bar.
- Bombers. I'm among the ones that want explosives to be completely removed from the game, and I have to say mostly bombs made the project failed. As always when a project is created in FOnline - you saw the amount of stupid hatred towards the new Army Project - some players just wanted to make it crash, which resulted in dozens of bombs exploding on roleplayers.
- Lack of things to do. You can hold a shop, but it hasn't as many advantages as going in NCR and to shout. You can guard the place, but you'll still be less efficient than NPC guards, and less available too.

Froggeryz:
tl;dr I don't know what paragraphs are or my enter key is broken

really, space the suggestion out a bit, reading that insane wall of text is hell on the eyes

gordulan:
amazing wall of text man, you could really use some paragraphs.

Izual:
Topics merged, stop talking about syntax now pease.

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