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Author Topic: Taming (Everything)  (Read 12975 times)

Haraldx

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Re: Taming (Everything)
« Reply #15 on: April 30, 2010, 06:49:24 pm »

I want to tame a fire gecko... Would it be possible? Fire geckos aren't that bad actually, they are powerful. Good idea anyway.

Also, don't make tamable death claws, centaurs, floaters, aliens, NCR patrols, Enclave patrols... Oh wait, these guys are humans >.< . Don't make tamable desert stalkers, spore plant, (?) radscorpion (?) and other stuff that are too mutated to be tamed...
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Re: Taming (Everything)
« Reply #16 on: April 30, 2010, 06:52:36 pm »

I think that anything other than dogs shouldn't be tamable, at least dogs have been human companions since the damn of time. Lizards don't train, neither do bugs. (deathclaws are lizards)
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Surf

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Re: Taming (Everything)
« Reply #17 on: April 30, 2010, 08:00:40 pm »

I'm with Roachor.

Deathclaws, Geckos, heck even Radscorpions etc. shouldn't be tameable. Those are dangerous creatures out in the wastes, not some buffalos one can domesticate... The only thing I'd imagine is that you can "catch" at least "lower tier" critters, like geckos f.e. So you put a rope around the neck of this little fucker, but you always have to beware that this creature doesn't bite your hand off...

arathhunter

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Re: Taming (Everything)
« Reply #18 on: April 30, 2010, 08:57:05 pm »

I'm with Roachor.

Deathclaws, Geckos, heck even Radscorpions etc. shouldn't be tameable. Those are dangerous creatures out in the wastes, not some buffalos one can domesticate... The only thing I'd imagine is that you can "catch" at least "lower tier" critters, like geckos f.e. So you put a rope around the neck of this little fucker, but you always have to beware that this creature doesn't bite your hand off...
i guess thats true, but people do keep pets that should be considered to dangerous to keep as pets already in reallife, so why cant scouts or whatever is comeing in be able to at least catch Geckos, Radscorps, dogs, and maybe a desert stalker, as i see it mutation can effect the inteligance of the critter, some people can tame even a insane person who acts more like a animal then human if they can treat em the right way, might be hard to find that way though
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Haraldx

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Re: Taming (Everything)
« Reply #19 on: April 30, 2010, 10:36:18 pm »

Desert stalkers are bugs... how can they be tamable? Oh well, then we could tame a... Ah crap, just checked wiki and there are no actual creatures other then dogs that would sound like tameable.
Heres what I found to be from 50%-100% tamable:
Mole rat
Pig rat
Rat
Lil gecko (doesn't include golden gecko, silver gecko or fire gecko)
Dog

And that's it, as you can see Fallout 2 has a quite small critter selection.
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Re: Taming (Everything)
« Reply #20 on: April 30, 2010, 11:43:37 pm »

still sounds pretty good... having 3 lil geckos would be a great distraction in tb combat... but the true purpose of taming small critters would be to level them up and bring a rat with 11hp at lvl1 to have 30hp at level 21... it would still be useless but if it was easy to level them up to 21 they would be pretty useful in tb when you go out looking for raiders or geckos...

taming big critters would be unbalanced (maybe...their just critters after all; fucking weak) but if you could tame a baby deathclaw and raise it to be a deathclaw eventually that would be sweet... super mutants should be a challenge but bah they dont really seem tamable but then again Lenny in NCR is a domesticated super mutant from Fallout 1 ... and I strongly believe that if the npcs can do it in the Fallout lore why not the player? They implemented crafting soooooooooooo yeah...

guna b a tough call but they should atleast definately allow the taming of small critters... maybe they should lock  this post?
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Re: Taming (Everything)
« Reply #21 on: May 01, 2010, 12:31:17 am »

Supermutants have human intelligence, you can't really "tame" them. Lizards can't be tamed because they don't have the brain for it, dogs are trainable because they evolved to work in social groups.
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Surf

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Re: Taming (Everything)
« Reply #22 on: May 01, 2010, 01:40:57 am »

What Roachor said.

Also keep in mind, sure people can tame dangerous animals in Real Life. But first - the game don't need to be realistic, second, all the creatures dwelling the wasteland are much more dangerous then our Real Life animals (death claws, fire geckos etc. in "our" world those  are just chamaleons, lizards etc)
Re: Taming (Everything)
« Reply #23 on: May 01, 2010, 05:05:46 am »

people can be manipulated expecially from a pretty face
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arathhunter

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Re: Taming (Everything)
« Reply #24 on: May 01, 2010, 05:06:58 am »

i bet a tiger can easly take out even a golden gecko,  geckos may be mutated, but there just not as fast as a Tiger or im betting as strong as a Lion  :-\ and some people keep thoes komoto dragons, yeah just a Lizard, but it can just bite you and the desieses it carrys from all thoes things it eats fill you and eventualy kills you (at least thats what i've read), not to mention the large chunk it could possibaly take out of you, and thoes were tamed and kept as companions, and course the game dosent have to be realistic, but it dosent have to stop something potentialy good coming in, thats what this part of the forum is for isent it? real life or made up, as long as its good (and balanced) hopfully it will be put in and make a bunch of people happy and more people would play if they had more options,

also i just realized that yes a desert stalker is a bug, i dont pay much attechin to things im trying to run to the other side of the map lolz,
sooo.... i guess that it is, im guessing a hive critter, if its like a ant i mean, but i have yet to see a Desert Stalker queen, but if it is a hive creature then im sure it cant be tameable
« Last Edit: May 01, 2010, 06:35:10 am by arathhunter »
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Surf

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Re: Taming (Everything)
« Reply #25 on: May 01, 2010, 05:11:41 am »

thats what this part of the forum is for isent it?

Yep. Don't take my posts too serious, it's just my opinion! :) Just because one posts here who doesn't like it or wants to modify it, it doesn't mean other opinions aren't welcome. ;)

arathhunter

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Re: Taming (Everything)
« Reply #26 on: May 01, 2010, 06:45:20 am »

Yep. Don't take my posts too serious, it's just my opinion! :) Just because one posts here who doesn't like it or wants to modify it, it doesn't mean other opinions aren't welcome. ;)
i guess, its just a lil itmitating to see someone going against it, as i see it it shouldent get in anyones way unless things get unbalanced, like if we could take death claws as companions, i guess i just take things a bit to serious if it can stop it from happening, you know, the more people dont like it, maybe the Dev's wont bother adding it in. so gota defend it a bit at least
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Haraldx

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Re: Taming (Everything)
« Reply #27 on: May 01, 2010, 11:11:02 am »

I just want to say, that some people acutally tame iguanas chameleons, so they don't run away from their owner, so geckos are actually same iguanas and chameleons just mutated. Mutated = more brains (or maybe gone crazy due to radiation effect)
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Re: Taming (Everything)
« Reply #28 on: May 01, 2010, 11:20:34 am »

Lizards can't be tamed because they don't have the brain for it, dogs are trainable because they evolved to work in social groups.
But why do you encounter geckos in packs? They hunting in a group from 3 to very much, so they are socials ;p
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Re: Taming (Everything)
« Reply #29 on: May 01, 2010, 11:45:09 am »

Does anyone sense the same key words, beastlords or beast master, as I do? Whether or not this is going to be implanted I would like to see global follower cap for beasts doubled compare to slaves. So if you want to fight me fight a pack of dogs or swamp of mantis first. Maybe you can even put those little bugs in capsules so that they are not followers but more like summoned creatures.  :P
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