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Author Topic: Sneak  (Read 3901 times)

Pozzo

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Re: Sneak
« Reply #15 on: April 25, 2010, 03:57:07 pm »

I support this thread too.
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Re: Sneak
« Reply #16 on: April 25, 2010, 07:08:02 pm »

Its like Parle. Why you turn off Parle so quick ? This problem is bigger than Parle, but its still in game and everyone who can, exploiting it.
I dont understand for what you waiting, its unplayable game right now(Except for crafters, oh, for them too, every mine is camped by sneakers)
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Avatar: Equality of rights for ghouls!
Re: Sneak
« Reply #17 on: April 25, 2010, 07:42:27 pm »

game now take no skills, but i managed to insta death a bad sneaker with a LSW for 223 damage :D
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Re: Sneak
« Reply #18 on: April 25, 2010, 08:08:24 pm »

Yep, I think too sneak is the biggest bug atm.

The solution would be to rebuild a character with 280 sneak but I prefer to wait until it's fixed... (ghosts has nothing to do in a post-apocalyptic game)
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TTTLA for a New World Order

 
Re: Sneak
« Reply #19 on: April 25, 2010, 08:30:40 pm »

 sneak is the biggest bug  ... sneak table in wiki fallout not work! fix this !
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Re: Sneak
« Reply #20 on: April 25, 2010, 08:31:09 pm »

I support this article in terms of PVP, it is impossible to play against BG with Brotherhood armor who sneak in and see them up to 3 fields from me ..... and I dont want it to get so far that there will be like 10 on 10 players in town searching each other in sneak..we dont play any ninja game or something
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Aricvomit

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Re: Sneak
« Reply #21 on: April 25, 2010, 10:14:06 pm »

honestly sneak doesnt really serve much of a point beyond pk'ing and trying to follow people to tents. disabling it outright until something can be done would be preferable to whats going on ingame right now.
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plasma nade your face off!
Re: Sneak
« Reply #22 on: April 26, 2010, 11:16:07 am »

Sneak is unbalancable skill. Even if it provide invisibility from 20 hexes ( now 3 hexes minimal) it still will be worth getting to be invisible for snipers or minigunners squad.

Sneak will be removed from game or everybody will have sneak activated whole time.
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gordulan

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Re: Sneak
« Reply #23 on: April 26, 2010, 11:17:29 am »

+1

(couldn't resist)
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http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Crazy

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Re: Sneak
« Reply #24 on: April 26, 2010, 11:47:15 am »

Very easy solution (I think) to reduce the problem until sneak be fixed: put the minimal range where you always view a sneaker from 3 hex to 20 hex (or other higher number).
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When you have to shoot, shoot, don't talk

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TTTLA, for Great Justice !

Izual

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Re: Sneak
« Reply #25 on: April 26, 2010, 11:47:44 am »

That's my idea Crazy =(
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gordulan

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Re: Sneak
« Reply #26 on: April 26, 2010, 11:54:10 am »

well, it's a great idea
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http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: Sneak
« Reply #27 on: April 26, 2010, 12:17:03 pm »

Well good idea at last it will counter those eyeshots from 30+ hexes.
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gordulan

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Re: Sneak
« Reply #28 on: April 26, 2010, 12:19:30 pm »

yessiree, not to mention i'm making one of those 30 hexex eyeshotters FYI
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http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: Sneak
« Reply #29 on: April 26, 2010, 12:25:05 pm »

But being invisible from 20 hexes still will made Sneak an must have PvP skill.
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