Other > Suggestions

PK solution

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vedaras:
the penalty should go not for those who kill but for those who die, so if they wouldnt lose stuff they would need to lose exp or something like that.

bikkebakke:

--- Quote from: geraioptuaer on April 23, 2010, 08:28:13 pm ---You are mistaken that this game can still be non-casual without as much PKing.

Take EvE for example this has both areas to kill each other and areas for those who want to do their own thing and it works beautifully.

--- End quote ---

0.0 space = kill as much as you want - if your alone your more dead than my grandmothers corpse.

0.5 space and up = You can kill innocents but the concord will rape you harder than a black guy would rape a computer nerd who is in prison for downloading childporn. If you are tagged "red" (or are in a war with another corp) though and someone comes and kills you, the concord won't do anything.

Atm, fonline got more of a 0.0 space with a hint of police force (guarded cities) but damn... if 5+ guys that are heavily armed comes into town they will rape the guards.

I wouldn't mind testing this proposition (or something that is similar).


--- Quote from: vedaras on April 23, 2010, 10:59:56 pm ---the penalty should go not for those who kill but for those who die, so if they wouldnt lose stuff they would need to lose exp or something like that.

--- End quote ---

that could work aswell, I just guess that you cannot lose xp lower than your level? don't know if that would mess things up, or atleast, if you lose xp below your lvl you don't lose as much xp.

vedaras:
nah, what i think is that current system is just fine. There are too much stuff in the wasteland not losing it would just suck, everyone would need just to craft 1 item of each kind and bullets for gun, you call that fun?

geraioptuaer:

--- Quote from: vedaras on April 23, 2010, 11:49:56 pm ---nah, what i think is that current system is just fine. There are too much stuff in the wasteland not losing it would just suck, everyone would need just to craft 1 item of each kind and bullets for gun, you call that fun?

--- End quote ---


Well I sure don't call mining and crafting fun.

Frosti:
I sure not call fun that what is there now.

You still could lose your items as an Player Killer.
With 'whte-pink-red' system you could finnaly not shoot every player you meet in random encounter "just in case".
Players could  organize militias to make unguarded cities safe from random PKers.
There would be much more friendly interaction between players thanks to that system.

I see only pros.

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