Powerbuilds dot ruin anything. Its gap between powerbuilds and the rest of the wasteland that sucks - not PB themselves. Its nothing else than natural escalation that happens everywhere you can compete and there is nothing wrong about PB.
Why you want ruin PowerBuilds ? You have problem with them ? Dont you forget about that you can create this kind of character too ? I dont understand what you want from this suggestion ? Less dangerous in mines or towns ? Hmmm
Mostly right except that in our case the powerbuilds wouldn't be possible without alt support. But all in all there's nothing wrong with powerbuilds, because if the game is balanced, even crafter-fighter can be powerbuild.
They are not possible without alts now. But someday an actual player interaction could work and even powerbuilder could get some possessions using skills he is good at and then trade this stuff for ammo/items etc. That kind of gameplay is what I'm looking for but for now self sufficient manufacture will do the trick too.
If you want to make enemies, try to change something.
Its possible to have a char thats very good at combat and a level 3 crafter.
All these stop the power builds!!!1 threads are really "Allow more room to build "bad" chars and still compete with the well designed ones." - Which is a fair enough point, but doesn't need anything nerfing
im not sure if they are intended or not, but here is an idea i got yesterday:you already have a code to give player a perk (slaver and metzger)so why dont make all perks quest achievable, for example want to learn handling weapons? - go befriend gunrunnerswanna be tough - go learn from martial arts experts in SF or new reno boxing clubthis would make many "power" build obsolete as some trainers might refuse to train already all seeing (pe10) char to view eve better, or some weakling idiot to handle big sniper rifle (tell kids to go home n stuff)this + ignorance of drug effects would seriously make if not all but at least some powe builds obsolete.disclaimer: yes i find the power builds game ruining, unnecesarry and exploit/metagame prone, and I think thats bad for a game.