My point is: if you need some info for newbies you will find it if you are looking for it (well then again, you might not if your intelligence is 4 or lower ;-P )
Dog Merc is a cheap way to double your chances of survival on low levels.(more targets)
did the price drop to 20 caps? Last I checked it was 2k for a dog that gets killed by a single rat.
I think too that FOnline could use a few simple quests for beginners. Like how to get a tent, acquiring materials and crafting something useful, etc. No cap rewards, but perhaps some experience points besides what you get from crafting.About having some sort of safe haven for newcomers has its ups and downs. The Wasteland is a harsh place to begin with, but sanctuaries could be easily exploited by experienced players. Therefore random spamming is a better option, however the newcomer should be able to trigger these learning quests from any possible starting town [perhaps limitating the possibilities to ease the Dev's workload?].Either way, the beginning with only a few encouraging words from experienced wastelanders is perhaps a bit too harsh for everyone [I know some of you don't require such help]. By having these learning quests there's wouldn't be such a great need for merciful Samaritans.