Other > Events
Your event ideas!
Cristian:
maybe we can simulate some old historical battles, "castle sieges" , capture the flags competitions, maybe you guys can even make a tournament that takes place during the weekends, 20 teams of 5 people each, pyramid system ... win go to next stage, lose you go back to NCR.
kttdestroyer:
Okey, this will sound a bit crazy but, here i go 8)
So, players: two teams, around 5 players each. With diffrent skills.
One thief
One melee/unarmed
One small gunner/energy
One big gunner
One Medic
Items: Weapons that does not do damage (only if you have living anatomy perk i guess) but only does cripple. One for each kind of player. And a Ball or some symbolic item representing one.
Map: Longer then wide play area forming a stadium kind of, probobly at 1:3/1:4 ratio. Two goals. Place for some spectators around the play area.
The play: The ball item is placed in the middle, the thiefs are acting as ball carriers, the item must be unabled to be carried in hand. At the start thiefs race to get the ball. The ammo for shooters to be limited (10-20 shots for smallgunner? 5 for big gunner with weapon that has very high cripple rate so they can act as last defenders?) so they have to use it wisely. The team that gets the ball item into opponents goal wins a point, best of 3 (why not + time limit), then a short break each goal (20 sec?) so teams can patch themselves up and replan. To take the ball from opponent, team must knockdown the ball carrier so the team thief can grab it.
Well, surely some more problems would show up once the first whistle sounds.
gordulan:
too many, the smal gunner would go for the legs, and with the current builds the "thief wouldn't stand a chance, unless the build is based around sneak.
kttdestroyer:
--- Quote from: gordulan on June 27, 2010, 01:20:38 pm ---too many, the smal gunner would go for the legs, and with the current builds the "thief wouldn't stand a chance, unless the build is based around sneak.
--- End quote ---
Chance against what? "weapons does not do damage" ;)
gordulan:
both the thief's legs would be crippled, therefore, no movement on both teams sides
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