Other > Events
Your event ideas!
Simon:
I have been thinking about a new event called "The Nomads"
A group of people from the Arroyo village want to leave to see if they can find a better life in the wastes. The group will consist of newly created characters who specialize in melee and unarmed (No heavy handed).
This group then decides to head south first before realising they need to set up camp, the group travels to the near by town of San Francisco to ask the Shi for resources to help them build their tempoary camp. The Dragon, seeing that the tribesmen and women look like capable warriors proposes that each each member of the tribe battle one of his own Shi warriors in the ring, if the Dragon is impressed then he will allow the tribe access to the San Francisco mine where they can gather their resources that are needed to build their camp. The Dragon may also provide the group with some advanced weaponary to aid them in their travells if he is particuallary pleased with their display of combat in the ring (such as power fists and rippers and maybe some supplies or clothing).
This would be "Day 1" of the tribes journey and the event could end for the day while they rest over night in their camp and continue Day 2 the next day and journey east to a new location and encounter a new "event" as well as setting up another camp to rest, repeating this process visiting many different towns across the wastes and seeing if they can find a suitable and better life, one possible end is that after seeing a lot, they decide that it is best if they just stayed with their original village in Arroyo and go back to tell of their adventures, provide them with their new found equipment and resources and teach them their new skills that they have learnt.
Depending on how fast these events would take to complete and travel between towns and locations, the event could be run over a few days or just be completed in one session as JovankaB pointed out that some players might leave in the middle.
I would like to see this event run as perma death where as if a member of the group were to die in their travels, he would permanently be killed and could not rejoin the event anymore and continue with the tribe (Skin removed :p)
There is also the option of if other players are encountered through their journey, they could be asked to aid the group and temporarily join the tribe with their current character.
Things such as using caravans to travel and carry their resources may have to be considered.
Other possible events could include:
-Taking the train from San Francisco east to boneyard, there they could encounter the Brotherhood of Steel which ask their group if they could complete a dangerous mission for them which the BoS don't have the men to spare. The group will be provided with little supplies and sent off the The Glow where they are tasked with finding some parts of machinery or equipment that the BoS needs to research or use for their own purposes.
-The tribe can make a stop at Hub where they can trade and interact with other players, enlist help and see if there are any available jobs.
-The tribe reaches Vault City and many of the members from the tribe are sick and require medical expertise and medicine, Vault City is willing to provide them if they perform some task for them (Something to do with Gecko)
-The tribe arrives at Redding where they are in desperate need of more miners to get gold out to reno. The Redding folk could provide them with dynamite crafting skills.
These are just a few ideas that the group could do. If a member of the tribe felt happy in a town then he could leave the tribe and stay with the people in the town and settle down there or they could continue with the tribe until the end of their journey.
JovankaB:
Simon, I like the idea.
Instead of building base GM can just spawn the camp and remove it
when the tribe will be moving to a new place.
There could be some condition for this - tribe would need hides, wood etc.
They could move around with a brahmin to carry these things.
But these are just technicalities, the problems is, what interesting
such nomads could do. The whole travel could be some big mission...
Brujah:
Zombie Outbreak idea:
Everyone starts scaterred all over a ruined map with endless walkers everywhere, your objective in this RP is to reach the military base for protection without getting killed by zombies or players.
Once everyone dies or reaches the base, they will have to hold off the base for as long as they can, the endless walkers will keep spawning at the gates until everybody is dead.
So the objective is to stay alive for as long as possible using armor and weapons found on the ground.
Map would need to be "doorless" too so people just don't lock themselves until everyone is dead.
MRtrader:
--- Quote from: Brujah on June 09, 2012, 03:10:41 pm ---Zombie Outbreak idea:
Everyone starts scaterred all over a ruined map with endless walkers everywhere, your objective in this RP is to reach the military base for protection without getting killed by zombies or players.
Once everyone dies or reaches the base, they will have to hold off the base for as long as they can, the endless walkers will keep spawning at the gates until everybody is dead.
So the objective is to stay alive for as long as possible using armor and weapons found on the ground.
Map would need to be "doorless" too so people just don't lock themselves until everyone is dead.
--- End quote ---
i like this idea. would have to be big map bit it can be done.
do we have (starting) weapons/armor?
Mike Crosser:
--- Quote from: Brujah on June 09, 2012, 03:10:41 pm ---Zombie Outbreak idea:
Everyone starts scaterred all over a ruined map with endless walkers everywhere, your objective in this RP is to reach the military base for protection without getting killed by zombies or players.
Once everyone dies or reaches the base, they will have to hold off the base for as long as they can, the endless walkers will keep spawning at the gates until everybody is dead.
So the objective is to stay alive for as long as possible using armor and weapons found on the ground.
Map would need to be "doorless" too so people just don't lock themselves until everyone is dead.
--- End quote ---
Wouldn't then BG and EW snipers(At least what's left of them) stand around corners and kill everybody, you know, just like in every other event.
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