Other > Closed suggestions

Sharing experience

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Ombra:
I don't know if it's possible, but I would like to see a change of team-EXP system.

At the moment the last kill give full exp to one, and just one, player.
Instead a "contribution" system would be awesome


Example:

Ghoul  ( http://www.fo2238.fodev.net/wiki/Generic_Ghoul ) has 53 HP and give 150xp.
Every shot/hit give a "contribution point" (based on the number of hits or damage dealt, don't know which is easier to realize)
Player 1 deal 10+12 dmg = 22 total dmg (roughly 41% of total enemy's HP)
Player 2 deal 14+17 dmg = 31 total dmg (roughly 59% of total enemy's HP)

So, Player 1 gain 61xp and Player 2 gain 89xp.



Is this a too complicated or inactuable system?
If not, I think this will seriously improve PvE party in FOnline  :)

If you want to exaggerate (and if the system allow this) you can also choose the party XP system:
by contribution (with percentage, more damage you deal more XP you gain) or by distribution (all members gain the same amount of XP regardless of contribution).

This will also prevent powerleveling abuse, where you go with a friend, do all the job and leave your lvl 1 friend just do the last hit and get all the XP.


What you people think?

Pandemon:
That would really improve the system of PvE but I think it wont be made cos probably it needs to change the engine.

jodwig:

--- Quote from: Pandemon on April 15, 2010, 04:02:23 pm ---That would really improve the system of PvE but I think it wont be made cos probably it needs to change the engine.

--- End quote ---

Yep.

Sius:
Something like sharing exp with rest of your party is essential for any MMO. Definitely a must also for FOnline. But don't think devs don't realize this. I think its their goal for a quiet some time to introduce this but there might be some technical difficulties. And if this was not their goal then shame on you devs  >:(.

Ombra:
Maybe it's not simply the problem of realize, but as they said, you have to change the whole engine, so it's unworkable...

I would like to hear what "leaders" thinks, anyway
This place isn't frequently checked by devs, isn't it?  ;D

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