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Author Topic: Changelog 15/04/2010  (Read 37093 times)

Lexx

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Changelog 15/04/2010
« on: April 15, 2010, 12:39:34 pm »

FIXES:
- Quest "Stranded Rust" can be finished now. This didn't worked before, due to dialog bug.
- Quest "A Man's Job" dialog fix.
- Lower level ammo comes in batches of 50.
- Heater chamber moved to level 2 and flamer removed from items required, price fix to flame fuel mk II.
- Fixed overzealous Lost Hills guards.
- Weight of Iron Ore (and HQ), Minerals (and HQ), Uranium Ore, Wood and Scorpion Tails reduced.
- Timeout fixes here and there.

FEATURES:
- Junktown mining site has opened.

CHANGES (WIP):
- Configurable onscreen timeout display (enabled by default): http://fo2238.fodev.net/wiki/Timeouts
- Diminishing killing xp disabled.
- Disbanding party deletes critters instead of turning them into "travellers"
- Several map updates.

RECOMMENDATIONS:
- Run the Updater for the new faction005.dat file.

IMPORTANT:
- We temporary changed the server port to 4000. Open the config tool and switch the port in the "Net"-tab to 4000.
« Last Edit: April 15, 2010, 12:41:14 pm by Lexx »
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gordulan

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Re: Changelog 15/04/2010
« Reply #1 on: April 15, 2010, 12:40:18 pm »

thanks for the info.
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jodwig

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Re: Changelog 15/04/2010
« Reply #2 on: April 15, 2010, 12:43:39 pm »

- Diminishing killing xp disabled.

W00t, thanks! :D
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Pandemon

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Re: Changelog 15/04/2010
« Reply #3 on: April 15, 2010, 12:46:10 pm »

CHANGES (WIP):

This WIP means that the characters were reseted?
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gordulan

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Re: Changelog 15/04/2010
« Reply #4 on: April 15, 2010, 12:47:33 pm »

about the temp server port change, is it down, or what, just being a curious tom.
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Lexx

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Re: Changelog 15/04/2010
« Reply #5 on: April 15, 2010, 12:49:16 pm »

You have to run the updater again.
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gordulan

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Re: Changelog 15/04/2010
« Reply #6 on: April 15, 2010, 12:52:06 pm »

thanks, it had to fix the .exe file i notice now, thanks, Senõr lexx
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jodwig

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Re: Changelog 15/04/2010
« Reply #7 on: April 15, 2010, 12:54:02 pm »

This WIP means that the characters were reseted?

WIP = Work In Progress :P
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Re: Changelog 15/04/2010
« Reply #8 on: April 15, 2010, 01:01:17 pm »

- Diminishing killing xp disabled.

W0000000000000000000000000000000000000000T !!!!  ;D ;D ;D ;D

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Re: Changelog 15/04/2010
« Reply #9 on: April 15, 2010, 01:08:11 pm »

- Diminishing killing xp disabled.
Omg, you'll see mass 21st level players tomorrow/after 2 days... one of the stupedest ever change. But... yes, now you don't need crafting cartriges when one .44 FMJ bullet from deagle will bring you tones of XP by killing poor mobs.
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Re: Changelog 15/04/2010
« Reply #10 on: April 15, 2010, 01:09:09 pm »


- Diminishing killing xp disabled.


Holy cow
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Re: Changelog 15/04/2010
« Reply #11 on: April 15, 2010, 01:10:48 pm »

You can have new battle char too. So where is problem ?
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Re: Changelog 15/04/2010
« Reply #12 on: April 15, 2010, 01:15:09 pm »

You can have new battle char too. So where is problem ?
1) Because you can go on 1st level and kill damned mutated plants who can't move and standing at the same place, and get tones of XP, by just shooting them with ANYTHING that shoot, better do it in Real Time, to not waste your RL time.
2) Killing centaurs/floaters from 1 level = 21st level at 1st day of playing (yes, of couse you can't do it, if you just created char and have nothing, but gangers/rich people/etc, can do that)
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gordulan

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Re: Changelog 15/04/2010
« Reply #13 on: April 15, 2010, 01:21:32 pm »

is it me or is it down again, already...?
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Re: Changelog 15/04/2010
« Reply #14 on: April 15, 2010, 01:21:52 pm »

1) Because you can go on 1st level and kill damned mutated plants who can't move and standing at the same place, and get tones of XP, by just shooting them with ANYTHING that shoot, better do it in Real Time, to not waste your RL time.
2) Killing centaurs/floaters from 1 level = 21st level at 1st day of playing (yes, of couse you can't do it, if you just created char and have nothing, but gangers/rich people/etc, can do that)

You can do this too.
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