I mean, seriously. Who uses any of the weapons? The game should just have a minigun and a sniper rifle. All the others don't deal maximum damage so there is no point in having them in game.Also, what use are all those perks? Just leave the critical ones, toughness and lifegiver. Nothing else is ever going to be used by real gamers so it should be deleted.
Or simply u'll have to run after him sliding so that you would be able to reach him with your shotgun range, besides, who would use shotguns with this perk? A burst weapon will outdamage it, outrange and won't knock the target out of your crappy range.
A shotgun with a tough chance of knockdown the target ? Seems abusable. =|
Did you ever test knockbacks ? I did, and that's why I wouldn't call them "useless".
Knockback can be capped, when I talk about a knockback, I'm not talking about a 16 hexes distance (It would be really fancy, but not that helpful nor realistic). I'm talking about a max. 4 hexes knockback.
You can't expect a shotgun to be as good as a minigun. Expensive doesn't mean everything. And yes, knockback takes AP (afair). And seriously, knockdown equals to instant kill, above all if the shotguns do good damage.I'd prefer good damage + knockback rather than low damage + knockdown.