Other > General Game Discussion
(report) shotguns in pvp-useless
Bulldog:
I guess a 5 AP high tier shotgun burst would have solved the problem once and for all. Due to some strange reason, although every person on this forum knows the popularity of these weapons and probably knows the reason for this, everyone pretends that it's even better to nerf an already unpopular, nerfed in almost all the possible ways there are weapon class. Such suggestions as "knock down on crit blah-blah" are crap, maybe you would suggest some godly crit-knock down build using pancors?
PS
This thread has been read over 4k times with over 17 pages of arguments and ideas, thanks for the support everyone, and I do hope that our efforts will make the DEVs pay attention to our ideas and thoughts.
Solar:
As stated, it wasn't nerfed, it was infact slightly buffed.
Bulldog:
If we compare it to the original fallout, it's nerfed in terms of range, but that's not the point of my post, I agree that the range was too big for a shotgun.
Surf:
What's then your point? Especially the Pancor Jackhammer is a very deadly weapon.
avv:
I've been shooting some geckos, ghouls, brahmins, rats and raiders recently with CAWS. When shooting single unaimed shots, the damage isn't actually any better than for example 10mm pistol or magnum. I end up doing about 12-21 damage per shot, while magnum and 10mm do about 10-19. It's hardly any better damage especially when you notify that caws takes 5 aps to fire. Also caws costs 4k and those pistols less than tenth of it. Surely caws can burst, but unaimed single should be the basic unit of damage output and who wants to burst brahmins?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version