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Author Topic: Guards in guarded Cities  (Read 11128 times)

Guards in guarded Cities
« on: April 10, 2010, 04:25:19 pm »

I will just add more guards .... mkay
« Last Edit: April 12, 2010, 01:22:36 am by Lexx »
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Re: For Izual
« Reply #1 on: April 10, 2010, 04:34:44 pm »

Cause you're NEVER *really* safe on the wasteland!
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avv

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Re: For Izual
« Reply #2 on: April 10, 2010, 04:36:09 pm »

Just make those laser turrets work.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: For Izual
« Reply #3 on: April 10, 2010, 04:48:40 pm »

Use town preview. :)
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vedaras

  • King of the wasteland
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Re: For Izual
« Reply #4 on: April 10, 2010, 05:00:46 pm »

just give them 9999 hp or make them unkillable, guarded towns stayed in wasteland as guarded towns cause they "are" strong enough to resist some noobs attack.
Re: For Izual
« Reply #5 on: April 10, 2010, 05:00:59 pm »

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JovankaB

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Re: For Izual
« Reply #6 on: April 10, 2010, 05:12:55 pm »

I have batter idea, maybe next time I will make Vault City guards counterattack and raid their base. You can call it roleplay event

thanks for the names
« Last Edit: April 10, 2010, 05:15:31 pm by JovankaB »
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Re: For Izual
« Reply #7 on: April 10, 2010, 05:14:35 pm »

I have batter idea, maybe next time I will make Vault City guards counterattack and raid their base. You can call it roleplay event

thanks for the names

Why are you so mad? You are acting like they are breaking some sort of rules.
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JovankaB

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Re: For Izual
« Reply #8 on: April 10, 2010, 05:16:23 pm »

I'm not mad, I want to improve their role playing game experience. After all if you attack a powerful city, your actions should have consequences. Or not?
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Re: For Izual
« Reply #9 on: April 10, 2010, 05:18:14 pm »

Well if you take it from an RP perspective, VC didn't do much against the Raiders in Fallout 2, and the raiders were only brought down by the Chosen One.
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JovankaB

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Re: For Izual
« Reply #10 on: April 10, 2010, 05:21:43 pm »

There was also no Ch0b0 Yura gang in Fallout 2, which suggest that they were destroyed by VC ;)
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Re: For Izual
« Reply #11 on: April 10, 2010, 05:23:49 pm »

I'm not mad, I want to improve their role playing game experience. After all if you attack a powerful city, your actions should have consequences. Or not?

 - correct, "raiders" attacking powerful cities should be chased by their authorities, VC doesnt like raiders much at all : P
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Frozen Mind

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Re: For Izual
« Reply #12 on: April 10, 2010, 05:25:35 pm »

Teleport Chosen One on level 55 in their base.

Or make it like game master in sessions -> VC reaction for that act of terror :P .
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Re: For Izual
« Reply #13 on: April 10, 2010, 05:29:01 pm »

How do i use town preview?
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vedaras

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Re: For Izual
« Reply #14 on: April 10, 2010, 05:30:01 pm »

hooray for Jovanka :d
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