4)Most important thing is that it would be very good if regular players could get some caps too. We need them for professions, for mercs and everything. But regular player is not able to get some because vendors doesnt havy caps any time and shitting brahmins... well 150 shits is very hard to clean if you are not alone
1) yeah, gathering system seems to be better now than before, the only thing that really make problems is junk. but i noticed that xander and broc are much easier to get.
1 Explosive rocket- Sesh. It sucks for me.50 5mm JHP ammo - Eyeballs - its insane !And the costs are the same as for 100 ammo rounds Before that I could craft 500 rounds of 5mm JHP ammo before cooldown, Now I can craft 450 5 mm but I must collect 2X more materials.Superb perspectiveNext step towards socialism . Keep it up the good work.
The differences largely come in terms of the different crafting rates which have been used to provide better comparitive rates for higher professionsShotgun shell - Level 0Before wipe $1400 for 100 @ $3000 an hour = 214.3 crafted an hourAfter the wipe $480 for 50 @ $2000 an hour = 208.3 crafted an hour~97.2% 10mm JHP - Level 0Before wipe $1000 for 100 @ $3000 an hour = 300 crafted an hourAfter wipe $480 for 50 @ $2000 an hour = 208.3 crafted an hour~70% 10mm AP - Level 1Before wipe $1200 for 100 @ $3300 an hour = 275 crafted an hourAfter wipe $600 for 50 @ $3000 an hour = 250 crafted an hour~91% (Side note, 10mm ammo was kept higher because p90c was such amazing value before the wipe).45 Cal - Level 1Before the wipe $1300 for 100 @ $3300 an hour = 253.8 crafter an hourAfter the wipe $300 for 50 @ $3000 an hour = 500 an hour~197% (Significant boost to .45 cal ammo because the guns are uninspiring ... they are now at least cheap)5mm JHP - Level 1Before wipe $1200 for 100 @ $3300 an hour = 275 crafted an hourAfter wipe $350 for 50 @ $3000 an hour = 428.6 crafted an hour~156% 5mm AP - Level 2Before wipe $1400 for 100 @ $3600 an hour = 257.1 crafted an hourAfter wipe $885 for 100 @ $4000 an hour = 452 crafted an hour~176%(Minigunners!).223 FMH - Level 2Before wipe $1800 for 100 @ $3600 an hour = 200 an hourAfter wipe $1445 for 100 @ $4000 an hour = 276.8 an hour~138.4% Flame fuel - Level 0Before wipe $900 for 20 @ $3000 an hour = 66.7 an hourAfter the wipe $120 for 10 @ $2000 an hour = 166.7 an hour ~249.9% Flame fuel II - Level 2 was 3Before the wipe $2000 for 20 @ $3900 an hour = 39 an hourAfter the wipe $990 for 40 @ $4000 an hour = 161.6 an hour ~414.4% Explosive Rockets - Level 1 was 2Before the wipe $2000 for 10 @ $3600 an hour = 18 an hourAfter the wipe $300 for 1 @ $3000 an hour = 10 an hour~55%(Please notice the decrease in profession levels, if it had stayed the same it would hqave been 75% of old crafting time)AP Rockets - Level 3Before the wipe $3000 for 10 @ $3900 an hour = 13 an hourAfter the wipe $2000 for 5 @ $5000 an hour = 12.5 an hour~96.2% In conclusion, most times either stayed virtually the same (lower levels) or got a lot faster (higher levels) - with the exception of explosive rockets, which went lower a level and recieved a price increase and 10mm jhp which can be lethal in the SMGs, but also need to be low level, so suffer from a decrease in crafting time but having to remain quite pricey due to their unique low/high tech level weapons.Also note just how much BG ammo was decreased outside of the explosive rocket and the AP Rocket staying the same price.
If you want to make enemies, try to change something.
The differences largely come in terms of the different crafting rates which have been used to provide better comparitive rates for higher professionsShotgun shell - Level 0Before wipe $1400 for 100 @ $3000 an hour = 214.3 crafted an hourAfter the wipe $480 for 50 @ $2000 an hour = 208.3 crafted an hour~97.2%10mm JHP - Level 0Before wipe $1000 for 100 @ $3000 an hour = 300 crafted an hourAfter wipe $480 for 50 @ $2000 an hour = 208.3 crafted an hour~70%10mm AP - Level 1Before wipe $1200 for 100 @ $3300 an hour = 275 crafted an hourAfter wipe $600 for 50 @ $3000 an hour = 250 crafted an hour~91%(Side note, 10mm ammo was kept higher because p90c was such amazing value before the wipe).45 Cal - Level 1Before the wipe $1300 for 100 @ $3300 an hour = 253.8 crafter an hourAfter the wipe $300 for 50 @ $3000 an hour = 500 an hour~197%(Significant boost to .45 cal ammo because the guns are uninspiring ... they are now at least cheap)5mm JHP - Level 1Before wipe $1200 for 100 @ $3300 an hour = 275 crafted an hourAfter wipe $350 for 50 @ $3000 an hour = 428.6 crafted an hour~156%5mm AP - Level 2Before wipe $1400 for 100 @ $3600 an hour = 257.1 crafted an hourAfter wipe $885 for 100 @ $4000 an hour = 452 crafted an hour~176%(Minigunners!).223 FMH - Level 2Before wipe $1800 for 100 @ $3600 an hour = 200 an hourAfter wipe $1445 for 100 @ $4000 an hour = 276.8 an hour~138.4%Flame fuel - Level 0Before wipe $900 for 20 @ $3000 an hour = 66.7 an hourAfter the wipe $120 for 10 @ $2000 an hour = 166.7 an hour~249.9%Flame fuel II - Level 2 was 3Before the wipe $2000 for 20 @ $3900 an hour = 39 an hourAfter the wipe $990 for 40 @ $4000 an hour = 161.6 an hour~414.4%Explosive Rockets - Level 1 was 2Before the wipe $2000 for 10 @ $3600 an hour = 18 an hourAfter the wipe $300 for 1 @ $3000 an hour = 10 an hour~55%(Please notice the decrease in profession levels, if it had stayed the same it would hqave been 75% of old crafting time)AP Rockets - Level 3Before the wipe $3000 for 10 @ $3900 an hour = 13 an hourAfter the wipe $2000 for 5 @ $5000 an hour = 12.5 an hour~96.2%In conclusion, most times either stayed virtually the same (lower levels) or got a lot faster (higher levels) - with the exception of explosive rockets, which went lower a level and recieved a price increase and 10mm jhp which can be lethal in the SMGs, but also need to be low level, so suffer from a decrease in crafting time but having to remain quite pricey due to their unique low/high tech level weapons.Also note just how much BG ammo was decreased outside of the explosive rocket and the AP Rocket staying the same price.
Become a dev then and make better game.Strange masochism.
zero content addition
Lordus is right, players dont want to play for the whole days just to get something that can be lost in 10 sec
so much wasted time, cooldowns, that can be lost in 10 sec, i dont want to spend 10 hours a day just to be able to fight a few times,