Other > Closed suggestions

Various Types of Shotgun Ammunition and Reloading Tool

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Wilk:
Hey everyone , im here to present you my idea about shotgun shells.
shotgun's in FOnline 2238 it's kinda weak  in the PvP and PvE

I think that 3 kind's of shotgun ammo will be a good idea.

My First Suggestion - 12 Gauge Shotgun Shell, 12 Gauge Flechette, Gauge R. Slug Shells

1. 12 Gauge Shotgun Shell,



the shotshell that already we have in game

Caliber     12-gauge
AC modifier    -10
DR modifier    0
Damage adj    1/1
Weight    22 grams

Crafitng Requirements:

Tools:


Resources:
6x
1x




2. 12 Gauge Flechette


Unlike standard shotgun rounds, which fire a dispersing cloud of round-ball shot, flechette rounds are designed specifically for antipersonnel applications against unarmored or armored targets. Although the primary propellant charge and wadding scheme remain the same, the round-ball shot is replaced with a cluster of small darts, typically forged from carbon steel or a harder metal. Armor-piercing flechettes can be made from tungsten, osmium, or even depleted uranium for large weapons.
This ammunition can be devastating against poorly armored humans and creatures.  

Caliber     12-gauge
AC modifier    +15
DR modifier    -25
Damage adj    2/1
Weight    27 grams

Crafitng Requirements:

Gunsmith lv 1

Tools:



Resources:
6x
1x
2x

[Notes] Good For fighting with a mobs, so new players can exp in similar rate as PK's

3.12 Gauge R. Slug Shells


Solid-slug shotgun ammunition. The Rifled slug is a devastating projectile at short to medium ranges. However, its minimally-aerodynamic architecture limits its range, so a shotgun slug possesses superior ballistic characteristics over short ranges, but lacks the long-range lethality of a rifle round.

Damage is increased against individual, armored targets, but burst shots will rarely hit multiple targets. Good for better armored enemies ( PK )

Caliber     12-gauge
AC modifier    0
DR modifier    -40
Damage adj    1/1
Weight    27 grams

Crafitng Requirements:

Gunsmith lv 2

Tools:



Resources:
4x
1x
2x

And my Second suggestion -  Reloading Tool



With Reloading Tool player's can safely make Pistol and Shotgun ammo in His\Her tent without needing to travel to town where He\She can be easily killed by PK's, Of course advanced ammo and all weapons still need to be made with use of workbench and/or ammo terminal.

Reloading Tool Craftable Ammo List:
#  10mm JHP.


#  10mm AP.


# .44 Magnum FMJ.


# .44 Magnum JHP


# .45 Caliber.

# .9mm ball


# 12 Gauge Shotgun Shells



Crafitng Requirements:

Gunsmith lv 1

Tools:



Resources:

4x
6x


What do you think?

Alfa:
It can be great, Jackhammer will be usefull.

vedaras:
i think we should stick with what f1 and f2 provided to us :>

avv:
Those are great, basically every gun should have additional ammo other than ap and jhp. I'd kill for effective .44 ammo. However, first things first. The present guns  and ammo need balancing, no reason to add new or we get power creep.

FischiPiSti:
Slugs i support but the flechette seems OP even with +40 DR. Remember, that armor bypassing crits are very common now!
A CAWS does 80 dmg/burst on average btw, and its very accurate too, i dont think thats weak for a shotgun..

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