Other > Suggestions

Electronic Lock ("numerical keypad") / Electronic Car Lock

<< < (3/7) > >>

Surf:
For christs sake, no. As much as I agree on your orher suggestionsSius, this time I have to disagree. As this game still bases on stats and skills as an cRPG things like minigames would be total out of place imo.

Farreloth:
Yeah, I guess a minigame would be a little too much... A dialog window would be more than enough  ;)

Michaelh139:
I like the idea in general...  I even like the minigame part, but this game is too fast-paced, a player can easily see a sneaker trying to lockpick something and get bursted, the "try lockpick see if fail or win and run" is the only way it can go and should stay that way.

Roachor:
Why would you complain about stat based games when all mmos are stat based by their very nature?

Aricvomit:
I like the idea of electronic locks but instead of lockpicking skills youd need science skills and maybe repair skills to use them, electronics are highly sensitive and would require upkeep to keep them fuctional, say maybe you have to power them up with small energy cells or something, i dunno. i really like this idea though and would like to see something come of it

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