Other > Closed suggestions
Items aging
RavenousRat:
--- Quote from: blahblah on April 02, 2010, 04:31:36 pm ---I suggested it here: http://fodev.net/forum/index.php?topic=2432.0
And for some reason everyone and their dogs were saying "this iz shit man" whereas here you've got even two people supporting you instantly. No fair.
--- End quote ---
I can support too ;p
Btw I was supporting you there too, but I don't think that means something.
Anyway, of couse it'll be good, but I think the main problem is "how to implement".
Mystyr:
Looks like I have to start using search button.
http://fodev.net/forum/index.php?topic=2432.0
So far I see two groups of people most hurt by this suggestion:
1. Big faction uber-power pvp-ers that want to have the least troubles with getting and maintaining best top tier stuff like BA, sniper rifles, lsw etc. to not be worse than others and pwn with best stuff.
2. Collectors that just want to have as much and as cool as possible stuff in their base.
First of all, I don't think that - as in example - 1% det per day is that much comparing to when you actually use your stuff (and many times get killed), nor would it add some big difference to needed repair(unless you've got yourself 1500 items lying on the ground).
If you want to keep your super important stuff like BA and Gatlings shiny forever, then there would be containers for this. Science and repair skills would get more important, too.
Anyways, eventually before the wipe most players will end up not knowing what could they possibly do with their huge stockpiles of items.
--- Quote ---And for some reason everyone and their dogs were saying "this iz shit man" whereas here you've got even two people supporting you instantly. No fair.
--- End quote ---
Well just wait and there would be more
--- Quote ---its one of the worst suggestion ever.
--- End quote ---
:)
blahblah:
--- Quote from: RavenousRat on April 02, 2010, 04:36:25 pm ---Anyway, of couse it'll be good, but I think the main problem is "how to implement".
--- End quote ---
I appreciated the support :)
The problem is that bases already go poof after 4 weeks, so I don't think the devs are interested in deleting items slowly any more.
vedaras:
whats the point of encourage people not to have stuff?
RavenousRat:
--- Quote from: vedaras on April 02, 2010, 05:51:17 pm ---whats the point of encourage people not to have stuff?
--- End quote ---
To have only stuff you use ;p
I once visited a tent of my friend... he got like 435394866834 deteorated shotguns/10mm pistols/spears/other crap from encounters, laying on a ground... why? He'll never use it, so why does he overloading server with this useless junk?
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